ChildChild
In OpenBOR a child entity is an entity spawned for or by an existing entity. Child entities are used for a variety of in game functions including projectiles, NPCs, and
In OpenBOR a child entity is an entity spawned for or by an existing entity. Child entities are used for a variety of in game functions including projectiles, NPCs, and
Overview of OpenBOR's C based scripting engine.
Mathematical and numeric computation functions.