BlockingBlocking
Blocking animation and property basics.
Blocking animation and property basics.
Quick summary of some of OpenBOR's graphical possibilities.
How axis coordinates control location, movement, and display.
Working with music and sound effects.
Attack types enable customized reactions to different types of hits.
Animation basics and script access.
Variables are named identifiers that contain a value. They are a basic building block of script.
Alpha enable complete control of image transparency.
Native animations to execute basic attack sequences.
Original monolithic OpenBOR manual. It can be somewhat outdated but is a great reference and the best place to get started.