ConstantsConstants
Define and access static variables for use with script.
Define and access static variables for use with script.
Charge up MP on command.
Apply lingering damage after an attack hits.
Working with elapsed time in OpenBOR.
Use collections to work with otherwise inaccessible properties.
Accessing engine's internal variables.
How to spawn and throw different types of projectiles.
Binding commands and overview.
Sub property of animation for spawning child entities.