Canceled World Arena project

Project is halted prior to completion and will not receive further updates.
Great job, again... 8)

I think, I have my "wrestling modes" "character select" music...
I can't wait to see what's comming ;D
 
I thought this music being used at some stage
and the earlier presentation on the selection screen or any special moment of the game ..

More is at your discretion ..
as the next song I'm thinking of doing something more psycodelico and serve to calm some bizarre moment of the game

show the result soon :)
 
nedflandeurse said:
A little update in the game system.
I'm working on PIN move (wrestling modes only)

z5Qx8Xj.jpg

The move itself seems to work perfectly and can be cancelled by an enemy who interfers... 8)
Now I will code the failed version of pin (if enemy have too much enemy energy)

This is going to be epic!! ;D

I have wanted to see it in motion  ;)
 
hello friend

good news 4 new songs ready

I thought about creating theme songs inspired by old wcw
I would send you this job for you to analyze :P
 
jiam said:
I have wanted to see it in motion  ;)
O Ilusionista said:
Me too, you could record a new movie :)

This is all I can do because of my crappy PC and internet connection.
animated gif of it.
-1st - cancelled pin (by enemy, still able to fight)
-2nd - cancelled pin (by Rachel, who want to take her time :D )
-3rd - successful pin (enemy cannot cancel it)

LRGqMJh.gif


I'll try to include random aspects on it to make it more "breath-taking".
I mean, even if evemy is almost killed, there is chance for the pin to be cancelled.
This recreates the famous situations you can see in some pro wrestling matches...
BB is helping me to apply both random and life checking settings (not an easy task)

I like how the project is turning... :)
 
good one.
I think I'll use your tracks mostly for boss, intro and cinematics.
It can fit better on it.
 
I was inspired for this stages that take place in chinatown

or can be thema music of a character of Japanese or Chinese nationality 8)
 
A little something I add to the system.
The possibility to push back your opponent during a grab (grab cancel)
hZPTAhg.jpg


Still on the works:
-Pick up enemy system - (I have the skills for this one)
-Counter move - (might not be that hard to do)
-Hopping drop move - (just need to be sprited)
-Super move 3 - (stuck for months because of a multiple landframe problem)

-Triangle jump system... (later I think...)
-Get in the ring system... (no one seems to know how to do it ATM)
-Pick up obstacles (Ilu might help me on this one)

Again thanks for the precious help community gives me in PM or the forum.
 
Nice friendly stage music. Guitar sounds nice, not something you normally hear in a game.  This could be great for a 'Mexico City' stage. ;)

Your mixes are pretty good, I just think they need some levels tweaked. Somethings are too loud and others too soft.  For this track percussion needs to be much louder.  Elec piano in background could also be louder.
 
Yes, cool one!
I can recognize samples from a previous track you did.  ;)

I would say the same for sound level of  few samples.

Just one thing bugs me a little : the fact, there is a little too much kind of samples mixed. Try to be a little more "conscistent" I mean, keep one style with few variations.
"More" don't means better

This kind of rhythm with a more aggressive feeling would be nice for Mexican wrestler fights. I mean with powerful drums and perhaps bnadass bass...
 
I wanted to innovate the maximum that using the maximum of resources I had at hand

this was not a very tiring job as earlier I just did it and thought it could be used in a quiet part of the game

I'm working on a new one soon to put here

as the volume of hits unfortunately I will not have to change this music because I deleted the project file
 
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