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OpenBOR Base Kit Kratus
Exhibition OpenBOR Base Kit v1.0.0
A simple OpenBOR template showing the basics of the engine.
DC Command DCurrent
Command and cancel into anything, any time.
Demo Masters of the Universe: Eternian Fighters (MUGEN) Demo Version 0.4.0 (Oct 21, 2026)
Masters of the Universe: Eternian Fighters (MUGEN) 1st DEMO (Apr 9, 2025)
DC Space DCurrent
DC Space 1.0
Add space and pushing to OpenBOR 3.x modules.
Streets of Rage X Kratus
  • Featured
A continuation of the Streets of Rage 2X, which recreates the classics into one unique game
Downloads
4,031
Updated
Fight Forever Mr.Q!
Demo Fight Forever 2025-07-07
The next chapter in Mr. Q's Ultimate Series takes you through an all new Metro City brawl!
Downloads
1,079
Updated
Chronocrash Modders Tools Piccolo
  • Featured
Chronocrash Modders Tools 0.7.12 (Windows only)
Powerful visual editing tool for creating OpenBOR powered projects.
Downloads
1,262
Updated
TMNT Rumble O Ilusionista
TMNT Rumble 2026-09-21
A compilation of Dcat's TMNT characters into a single game

Latest profile posts

Blender is a great 3d program
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2014doom
2014doom
Dreamt a funny thing I drew came to end my very soul , doing great progress in art career
Man doing alt palettes for 3d rendered characters is a pain lol
maxman
maxman
Maybe limiting similar colors into one could work? You'd have plenty pixels from 3D-rendered sprites or graphics (straight from the original game, I guess), but maybe Donkey Kong (SNES) would be a good example for 3D-rendered graphics. For OpenBOR, you can take a look at the Mass Effect demo because it has beautiful looking 3D. However, I don't know how making alternate palettes could work. It's just an idea I got.
DJGameFreakTheIguana
DJGameFreakTheIguana
Yea I just change and edit colors with Irfanview, I don't know anything about limiting them other then coloring some of them the same color because there's like 40 shades but only a 1 digit difference in shade
DCurrent
DCurrent
The man to talk to about automation for colors is @O Ilusionista. And should be done in a thread.
Quick question for MIW. I was able to get to the TVA once to reset missions... but now I can't get there anymore. It's like the game doesn't want me to go into the same row as the gem selection. Am I doing something wrong, or is there a setting I messed up? Thank you for your help, I appreciate it and I love the game!

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