Uche said:
You really are going old school with this. This should introduce more modern fans of Marvel to these old school gems for sure.
Its my intention. Since I am almost 40, I can consider myself old school,
Ah another psychic character, interesting!

I'm interested to see how you make her different from Emma Frost, especially since Emma is one of the least popular and hardest to play characters in the game so far. Good luck with her
Yeah it will be a challenge, specially when we will have Jean Gray too (with a Phoenix mode). Wish me luck
This is a split decision for me. I could ask to the spriter of those 4 characters if they let me use those chars on my game, even I hating to reuse characters from other mods (ZV's one, in this case). But I am deadly sure people will keep asking for them if I put GotG characters on the game. Its the same reason I haven't included Fantastic Four on the game yet.
Will he be in one of the the upcoming versions (with Spiderwoman or Colossus)? Or further down the line?
Further down on the line. Update and Release are different things to me. When I use "update", I mean I will updated the game with some fixes and some new content (which is the case of Spider-woman).
You won't have any new stages, for example. Release means a complete release, with new players, chapters, etc. I count 2 releases of this game, for example.
Colossus and Spiderman will be available on a future Release, specially in Spiderman's case since I have A LOT of things to code - there is a whole chapter for him, with more than 10 bosses.
Talking about the game, I am having a hard time coding the sky cycle for Spider-woman, since I want to split the sky cycle in two forms (because some versions doesn't fly).
Also, I am adding the UP UP attack for Hawkeye and Brand, so you can cycle the arrows/guns back. Brand won't lose the gun mode when she dies anymore. I will try to make the same thing for Hawkeye.