O Ilusionista
Captain 100K
Exactly.The trick is that she isn't beat'em up character (even if she good at beating things), she's shoot'em up character. So shooting is not just option, it's her main fighting style.
Some bosses will be able to break out from long moves (happens with other characters too).There is some troubles with her front and down grab attacks: animation is so long that almost all bosses and some lesser enemies braking out from grab. Some other things I've reported earlier.
She is quite faster now (faster combos, fast walking while in Gun mode, grabattacks hits many chars at once), but this is something which was on my mind - to give her a run animation or to give her a block animation.And her inability to blocking gaves her problems on Hammer stage. There has to be some kind of safe spots on all lightning traps.
For the block animation, it will replace the Mode Change button. So how I could make her swap modes? Down + Block? I don't want to make her use a command sequence, like DOWN, DOWN, BUTTON, because this would make the transition slower (and I like to have her to change modes fast). OR I can give her a DODGE move (with DOWN, DOWN + JUMP/ UP, UP+ JUMP)
There is a bug on that stage and I can't fix - there is a stuck enemy somewhere, and I don't know WHICH ONE. This is why, when you fight Bowman in bosse mode, he calls 3 minions, not 2 like all other bosses.Well, and there some strange things with Bowman: sometimes he forgets to call back up (and fight makes easy) and sometimes there shows up third minion.
I will still try to fix it.
lol yeah, noticed that.And there is some ridiculous thing with motorcycle riders (Brand video - 27:43).