and to create millions of new entities just for that? noesn23 said:wouldnt you just use spawn bind entity and very cleaver sprite placement?
I know the feeling...but I managed to handle it with proper palette too.nedflandeurse said:Good job, bro. 8)
What a pain in the @** to see a so regular, classic feature to be so hard to code.
O Ilusionista said:and to create millions of new entities just for that? noesn23 said:wouldnt you just use spawn bind entity and very cleaver sprite placement?
I know the feeling...but I managed to handle it with proper palette too.nedflandeurse said:Good job, bro. 8)
What a pain in the @** to see a so regular, classic feature to be so hard to code.
O Ilusionista said:FINALLY I got this code to work and now the Avenger Power will have afterimages
and some animations at the select screen.
O Ilusionista said:Finished Namor' Special attack (breakout)
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O Ilusionista said:Edited new swin sprites, for the underwater stage
[/quote] Nice edit. The smart pallete for Namor are incredible! Having the modern and classic outfits in one character.... man, you people are gods!
I LOL'ed at the pink underwear! ;D
Its Jhfer's work. He is a beast with that thingThe smart pallete for Namor are incredible! Having the modern and classic outfits in one character.... man, you people are gods!
LIFE IS HAPPY AND BEATIFUL, YOU KNOW :-* hahahaI LOL'ed at the pink underwear!
Ok, you put the picture in my head, now I demand you do it!O Ilusionista said:LIFE IS HAPPY AND BEATIFUL, YOU KNOW :-* hahahaI LOL'ed at the pink underwear!
Put a mustache and its Freddy Mercury underwater, lol