Avengers United Battle Force

In Progress Avengers United Battle Force 2.7.41

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The project is currently under development.
@O Ilusionista I used engine version 4 exe to find bugs in engine version 3 on my Night Slashers mod, I had to change a whole bunch of openborconstants to openborvariants before Night Slashers would even load in version 4 but after that it found an impossible unlogged bug because engine version 4 is better at finding bugs/errors.
 
@O Ilusionista I used engine version 4 exe to find bugs in engine version 3 on my Night Slashers mod, I had to change a whole bunch of openborconstants to openborvariants before Night Slashers would even load in version 4 but after that it found an impossible unlogged bug because engine version 4 is better at finding bugs/errors.
Yeah this had crossed my mind too. One of those blind errors that were fixed only in version 4 is if you point to an inexistent image as a paletted, the engine just shutdown without telling you anything (and If I remember correctly, the code was already there in the source code, but commented out).

I will try again next week using V4 to see if I can spot anything.
 
So, I see in the patreon that the 'issue' is not on the full project itself, but more on having problems removing content from the current build you have to release a more limited/focused demo for patreon donators, thats's a relief, was worried the full project was corrupted or something broke there!. But still wanted to ask, any information on a potential release for... everyone else that might be unable to join the higher tiers of your patreon?. I apologise if the tone is odd, I promise I am not trying to demand anything or such. Was simply curious on information.
 
So, I see in the patreon that the 'issue' is not on the full project itself, but more on having problems removing content from the current build you have to release a more limited/focused demo for patreon donators, thats's a relief, was worried the full project was corrupted or something broke there!.
Yes, that is exactly the problem - when I remove things from the more complete version, I start to have silent crashes which turns the process into looking for a needle in a haystack. The whole project runs fine though.

But still wanted to ask, any information on a potential release for... everyone else that might be unable to join the higher tiers of your patreon?. I apologise if the tone is odd, I promise I am not trying to demand anything or such.
its all good, no need to apologize. My plans, for now, are:
- to release the Power Rangers project demo
- find a way to release the Patreon demo of this project

Both AUBF and PDC3 will be pushed for a later date, sadly.
 
Thanks buddy, I plan to update the demo next year, but I have no idea when I will release the full version.
Can't wait for the new demo. About the full release I understand not having an idea when it will fully release. I can imagine you want the game to be fully realized according to your imagination. Your game is already amazing brother. But We are still together 😄 will wait for it ..Trying to make something the way you want it and people can enjoy and come back to is not an easy road. ... I am also stuck on mine 😅 didn't think it would be this hard even just modding a game. Grateful to zvitor though letting me work and get some stuff from his games. Learning so much sadly so little time.
 
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