Miru said:
So is the next update coming tomorrow?
LoL it is here. Pretty Boy is turning out to be tougher to make than I originally thought. Each single attack might have 8 different transformations animations. He's really slowing up the process, but i'm sure he'll be worth it in the end.
~Update Notes~
Pretty Boy:
Added Special - Jack Hammer.
Added Hyper - Cyber Slam.
Added standing medium punchs/knife slashs.
Added standing medium kicks.
Added Intro.
Fix walk at different transformations.
Attempted to add get hit tranformations, but so far it's a mess.
Cody:
Added weapon drop anim to taunt.
Fixed Knife color on palette
Punisher:
Added Special - Pistol
Added Hyper - Rifle Unload
Fixed FX with words reading backwards.
Head Pop finisher now has an alternate animation.
Pistol Finisher is set to random on whether or not it will play.
Changed Rifle to be slower on the draw, but increased the speed of the bullet.
Changed Rifle from punch to kick buttons.
Screenpack:
Fixed discolor on turns partner portrait for normal res version.
Started to convert finished stuff from normal res screenpack to 720P version.
The 720P version is avalible for download.