Psykai
Well-known member
Naton Joly Botogoske said:I would love to see Shadowcat as a playable character in a game.
I second this!
Naton Joly Botogoske said:I would love to see Shadowcat as a playable character in a game.
erf_beto said:those are great edits!
(I also started editing some sprites for my amusement - and learning spriting and OpenBor). I even managed to get a smart palette to Scarlet Witch)
O Ilusionista said:erf_beto said:(I also started editing some sprites for my amusement - and learning spriting and OpenBor). I even managed to get a smart palette to Scarlet Witch)
Welcome to our worldIts addictive.
shulbocka said:Hey Zvitor, I hope you don't mind, but I sprited/frankensprited more attacks, as well as edited some attacks for some of your characters. I used the exact same palettes you did as well, so these are ready to be put in game with no editing. You don't have to add them, but I really really want you to.
If not though, I understand. I still had a lot of fun making them. Anyways, I hope you enjoy. Please don't be mad at me for making these either. I only want to help with game if allowed, even if it's just a little bit. I'm almost finished with a lot more as well, but I took a break to play the For Honor beta. Just so you all know, that game is amazing.
Download Sprites:
https://drive.google.com/file/d/0B7hD0ATJ0s3cTUwtblNkMV8zZ28/view?usp=sharing
Cyclops:
(Up, Up, Attack1)
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Daredevil:
(Jump, Down+Attack1)
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Nightcrawler:
(Jump, Attack1): air punch
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Hulk
(Grab, Down+Attack1): This grab would slam enemy into ground, then cause them to bounce off ground in front of Hulk, and allow Hulk to continue attacking that enemy. As you can see, with this anim, I only added his back arm so that you could tell he was only using one arm to hold the enemy, and not 2
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War Machine:
(Jump, Down+Attack1)
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Moonknight:
(Down+Attack1): Uppercut
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(Up, Up, Attack1)
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(Forward, Forward, Attack1 or Special): Pushes off ground with staff, goes into jump kick, then lands with an overhead staff attack. 2-hit attack total
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