King of Rage

In Progress King of Rage v 0.1

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The project is currently under development.

Today's video has a more enhanced scene of the bench being destroyed, the background screen has been updated, and the enemy has been completed and appears again. It's just a test, but I feel like it's getting more and more difficult.
 

Today's video has a more enhanced scene of the bench being destroyed, the background screen has been updated, and the enemy has been completed and appears again. It's just a test, but I feel like it's getting more and more difficult.
Yes! The difficulty has raised, but it's great!
I like the progress, again.

And nice touch with Abe getting pain animation too.
 
Yes! The difficulty has raised, but it's great!
I like the progress, again.

And nice touch with Abe getting pain animation too.
I raised the difficulty level when there was only one enemy, so now I need to lower it.
 
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@DD Tokki, hope you doing well?
I been meaning to ask if you would consider any characters from this game, namely Hanzo and Fuuma?
I don't know if Hanzo or Fuma's designs would fit the King of Fighters style, but if they were designs for Neo Geo Battle Colosseum, I might think differently. However, right now, I'm carefully choosing the remaining player spots, so I don't know if they'll appear or not.
 
When Rugal was doing the "shocking therapy" move, I thought he was doing it like Rayden from Mortal Kombat. The guard break against one of the enemies is a nice touch. :) Nice work so far. (y) ;) (y)
 
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