And if you put a attack box on that custom fall animation? I think the engine will treat it as a projectilehit, no?on every frame i would like it to hit other enemies when he spins but i cant do it cause it will bind other enemies as well.
There is a way: you can use customentity (or whatever is called) and call the big portrait. The small portraits you put on the bg image.i would have to edit every waiting and select animation in every character each time i add new character cause portraits would have to be shrinked
bWWd said:I mentioned update of freezing method but i dont know if Damon tried to do it.