He-Man

Complete HE-MAN 2019

No permission to download
Project is completed.
Hey RatonMalo nice to see you, i think we didnt chat since 2005 or something like that.
I would like to create many stages and each one with different set of enemies so no stage would have the same enemies.
Problem is its not easy to get backgrounds which could be edited to be placed in game, i have sets of grounds/floors but i need actual background pictures, on cartoon camera was also zoomiing slightly when panning  so its not that easy to get them unless someone has cels or scans in at least ***x480 resolution.Entire background area in game is about 650 pixels high tho.
I also have plans to go back to manatarms and create different views for his walking animations and other anims,regular sprite animations in games use about 10 frames for walking and he-man was using 20 frames in my game, i cut that to 18 so its a bit better and doesnt look like flash that much.Im curious how game would look like with 24fps limit cap so it wouldnt run faster than 24fps.
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this is Amazing, just played it with my kids on the Wii. not sure if this is a wii issue or not, but all the SFX are static (BGM plays fine). other then that, I can't wait to see where you take this game!!
 
questinghero said:
this is Amazing, just played it with my kids on the Wii. not sure if this is a wii issue or not, but all the SFX are static (BGM plays fine). other then that, I can't wait to see where you take this game!!

Same thing just happened to me.  I'm using the OpenBOR v3.0 Build 3948 with the Wii.  It works fine here on my PC.
 
The Rook said:
Same thing just happened to me.  I'm using the OpenBOR v3.0 Build 3948 with the Wii.  It works fine here on my PC.

I tried V3.0 2603 (Didn't run at all),4054 and 4055 with normal audio and 22Khz and 8bit audio, and both had static SFX
 
Yeah! From the first days of the project of MK that you created! Damn was time ago! Happy to see you still creating great games :)

The Idle of She-Ra with Swiftwind looks great! but is She-Ra missing one arm ? O.o
 
When you play Shera, the Shera theme should play, I hate to admit it but the Shera theme was like 10x better than the Heman theme, still they were both cool anyway,
 
I will make that other hand more visible, its just behind her body.
I also would like to create animated portraits for select screen.
I have some ideas for nice intro with big fullscreen animations to go with music, too bad it takes so long to create everything.
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She-Ra and Swiftwind are awesome!!!!  I don't know what the limitations to the game engine are, but it would be awesome if they could be paired up on a flying stage.  Having them fight some of the robotic bat shaped drones of the Horde.  It would also be awesome to have He-Man be able to participate in the flying stage, maybe on a Sky Sled?
 
I kinda treat that running stage as flying stage, i think people would be bored with 2 kinds of running/flying stages, or maybe not, if i would put he-man on sled then maybe it would be better.
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O Ilusionista said:
Too bad BOR can't handle HD sprites. It would be amazing.

In a way I agree yes, but also adds to the charm of the 80's ;^)
 
My brothers and I have been keeping up with this and have been in total awe!! Great work, and good luck finishing this. I'm going to a comic convention in San Antonio this June and the voice of Skeletor will be there. I have a picture of me dressed as Skeletor when I was a child for Halloween when He-Man was in it's prime. I can't wait to get it signed. Any chance a cool character like Fisto, or Skeletor himself could someday be a playable character. I understand this takes time. Thanks for the awesome mod!!
 
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