Avengers United Battle Force

In Progress Avengers United Battle Force 2.7.41

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The project is currently under development.
Good update Ilu, I'd like to see how the new chars such as Scarlet Witch, Sabra and Colossus act in the game :D

As I had some health problems, some jobs ended up being a little late and I had to leave the project last. And I want to throw something as complete and error-free as possible, I do not want it to look like it was done in a hurry.

Sorry to hear that :(. Hope you get well soon :)
 
Bloodbane said:
Good update Ilu, I'd like to see how the new chars such as Scarlet Witch, Sabra and Colossus act in the game :D
Yeah I'm excited for Scarlet Witch in particular out of those, but I also want to see how Colossus will feel different from, say, the Hulks, or Hercules. :) I'm always pleasantly surprised by these things.

Get well soon Ilu! :)
 
Thanks everyone for the support. You guys are great :)

This is one of the new characters we already had planned since long time ago: Firestar
XHlXW7f.png


Firestar will be only joining the game later, when we start the Spider-Man mode.
Here are all her costumes (her costumes, as her sprites, were done by Jhfer as usual):
IZiPoZe.png

(Avengers, Classic, Contest of Champions, Exiles, Grey, Maximum Carnage)
 
Indeeed - Jhfer really knows how to do this kind of stuff.
Firestar uses a mix of an enemy from Ninja Warriors + SF2 Cammy as a base.

I am working in one of the secret characters of the game. Too bad I can't show him here (to have a good surprise for the next release), but he/she is shaping up very nicely :)
 
Just sharing something before christmas
LWQvKro.png


Colossus is shaping up very nicely! Very strong, high defense (have super armor like Hulk, so he won't be interrupted unless the attack is very strong), very aggressive moves - you can feel the pain on each attack.

He will be the main character for many people ;)
 
O Ilusionista said:
Just sharing something before christmas
LWQvKro.png


Colossus is shaping up very nicely! Very strong, high defense (have super armor like Hulk, so he won't be interrupted unless the attack is very strong), very aggressive moves - you can feel the pain on each attack.

He will be the main character for many people ;)

Oh...you beautiful human being you O Ilu lol. This is definitely worth the wait. Happy Holidays!  8)
 
Thanks buddy!

Colossus is 95% done, just missing his sky level model and few minor polishes.
I must saw I am very happy with the result - he turned into one of the best characters from the game :)

I should record a video about him soon, so let me share some more shots:

- Giant Swing (special grab), from Marvel series
zoEWKxq.png


- Pile Driver, to teach those sentinels a lesson
2FuoCwM.png


Older characters are receiving some love, like Wolverine
-New effects for his Avenger Power
0q8aVq0.png


- A new alternative Avenger Power for his alternative mode
XQ47Yr1.png


And happy New Year for everyone :)
 
And here comes the most loved comrade X-Men from Mother Russia: Piotr "Peter" Nikolaievitch Rasputin, the Colossus!

It will be your favorite tank: The steel giant has very high attack and defense (less than Hulk and Red Hulk however), can not be stopped by weak attacks, sharp attacks and metal projectiles do only 10% damage.

He will be present at the next update (still undated) and will be unlocked during the Sentinel phase.

Still in the video, we have the new look of the stage of Madam Masque and one of the new helpers in action: Wiccan.

Credits:
Ens23 - original images
GODZila - for remaking all images, making them look more metallic
Jhfer - for the fantastic work with the smartpals
Polikarp - for several lines in Russian, unique to the character
ExeLord - for constant support and for helping me with GODzilla and the voice actor
O Ilusionista - Ideas and Programming

And thanks for everyone for the constant support!

#Colossus #XMen #OpenBOR

 
O Ilusionista said:
I tried my best to animate Dagger and Clock, to be used as a Cameo on my game
EhVkRhU.gif


How it sounds? Still needs to be fixed.

Edit: updated
ZYFdpgg.gif

Looks great to me my friend!

Great work!
 
O Ilusionista said:
I tried my best to animate Dagger and Clock, to be used as a Cameo on my game

They could be a good helper on Spiderman mode/story  that you are planning, like in "Maximum Carnage"  game.
 
Birnbaum said:
They could be a good helper on Spiderman mode/story  that you are planning, like in "Maximum Carnage"  game.

In the past, I wanted to make both a playable character, which would work together as one character.
But Dagger lacks enough sprites.

Playing a bit with scripts, now the helper is identified on the screen
rDKB2hx.png

The name vanishes after 3 seconds. And I've managed to make the code to always center the name, no matter the width of the name :)
 
Hey guys, I am still working on this:

• Right now, I am about to finish a secret character for this game. You will need to fill certain conditions to unlock "it".
"It" is a fan favorite and I really liked the result. But I will keep "it" secret until the next release.

• I am working to give a super throw - accessible by pressing S while grab - to as much characters as I can. Costs power but does a nice damage.
f9a93dO.png


• Training stage is receving some ideas I had since the start of this project. I will explain it later, but I never saw anything like that in OpenBOR yet :)

• Rebalanced some characters, to polish their speeds, damages, etc.

• I've posting some stuff at my newly done Instagram, check it out https://www.instagram.com/brmugenteam/
 
O Ilusionista said:
Hey guys, I am still working on this:

• Right now, I am about to finish a secret character for this game. You will need to fill certain conditions to unlock "it".
"It" is a fan favorite and I really liked the result. But I will keep "it" secret until the next release.

• I am working to give a super throw - accessible by pressing S while grab - to as much characters as I can. Costs power but does a nice damage.
f9a93dO.png


• Training stage is receving some ideas I had since the start of this project. I will explain it later, but I never saw anything like that in OpenBOR yet :)

• Rebalanced some characters, to polish their speeds, damages, etc.

• I've posting some stuff at my newly done Instagram, check it out https://www.instagram.com/brmugenteam/

Hey buddy! We will be here, continue to take your time and handle everything that you need to! And by the way.....yes to everything you mentioned within the update lol  8)
 
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