And here comes a WALL OF TEXT...
Many people ask me how the project is going, which characters are ready, etc., so I thought it would be best to make a complete post to talk more about the project.
WILL ALL THESE CHARACTERS BE AVAILABLE IN THE NEXT UPDATE?
No, only the ones marked as COMPLETE.
All the others, except those in the "NOT CONFIRMED YET" category, will be included in the game, but in future updates.
WHEN WILL THE NEXT VERSION COME OUT?
I'll do my best to release it this year. This game hasn't come out yet for one reason: my health, which hasn't been good for years.
Something that only my closest friends and patrons knew, but when I released PDC2 I did it while I was bedridden, with a serious back problem that didn't allow me to stand or even sit for long periods of time. I literally programmed part of that game while I was lying down.
And I need to get that weight off my shoulders.
COMPLETE CHARACTERS
Uniques (not counting alternate modes): 30
Overall: 40
Hulk/Red Hulk and War Marchine and Gold War Machine are separate characters on the select screen, not alternate modes. Most alternate modes have different specials and, in many cases, different hypers as well.
Hawkeye and Black Knight's alternate modes are not ready and I'm not sure if I'll make them.
ALMOST COMPLETE
Uniques: 2
These are characters that already have almost all of their programming done, only missing a few moves - usually the hyper move or the alternate flight/underwater modes.
Yondu has a 90% chance of entering the game in the next update (even though he's part of a later chapter and, in future updates, he'll only be available after this space-focused chapter). As for Havok, I'd say he has a 70% chance of entering - it all depends on what I need to cut to be able to update this game later this year.
WORK IN PROGRESS
Unique: 8
Overall: 15
These are characters that already have the basic programming ready (usually done by Jhfer and, in some cases, by Psykai), but I haven't reviewed them yet so that everything fits into the project (speeds, damage, animations, etc.) and, in the end, think about the usefulness of the character for the project and what he brings that's different.
I never liked to inflate the roster with characters that look like skins of each other - I call it the "Lego effect", thanks to the Lego games with 768787123123 characters where most are skins of some other - I prefer to make an alternative mode.
That's why Spider-Man has 6 images: he will be a 6-in-1 character, with each palette having different specials (and hypers), but sharing basic animations like walking, running, jumping, the start of combos, etc. I don't see any reason to separate him into 6 unique characters.
And I confess that Spider-Man is one step away from becoming "Marvel's Batman" for me (those who know my work know what I mean lol).
Of all the names, Sabra is one that I'm not sure will actually make it in.
The new addition here is the inhuman Crystal, who will take the position of user of multiple elemental powers in place of Storm, who will not be in this project.
NO CODING YET
Uniques: 6
Overall: 11
I already have all the sprites ready - many of them already cut out - but I haven't started programming yet. I'm not sure about Phoenix's 2 alternative modes (Dark Phoenix and White Phoenix), only Jean Grey and Phoenix.
Aletta is the reason Storm won't be in the game, since they use the same base without having any connection between them. The same base would be PERFECT for Polaris, but I don't like reusing bases for characters that aren't related to each other.
The new thing here is Punisher, who Psykai managed to plan a different moveset from Brand.
NOT CONFIRMED
Uniques: 12
Well, the name says it all
The only ones whose sprites I have are Armor (who I don't know if he'll be in) and Groot. As for the others, I either have to adapt the sprites yet, or edit the sprites, or the character has trouble having a good sprite base, as is the case with Gambit.
Why is Groot so big? Because he's that big.
We're using the comic book version, not the MCU version. For comparison:
Hulk is up to 8′ (2.44 m)
Groot is
23′ (7.01 m)
Thing and Mr. Fantastic will probably be just helpers, since I have no intention of bringing all the members of the Fantastic Four and if I bring only part of them the fans will be on my back, lol. And the big problem is Thing who, in my opinion, doesn't add anything new to the game.
There are other names that I didn't put in the image, but don't tell anyone that one of them is Moon Knight, ok?
In total, we're talking about:
Unique: 58 characters
General: 80 characters
This is already a huge game, difficult to maintain and create unique things for everyone...
TL

R
Thanks to everyone who still follows this project - I hope I don't disappoint you
