16-bit Fighter said:
Can't wait to see Scarlett Witch and Nightcrawler in action! Via their potential, they seem to be very different from the others.
At least, it's on my plans. Scarlet Witch will me a AoE character, and eve her normal attakcs will have a great range.
Ilu, could you tell me what do the parameters (Strenght, Defense...) exactly refer to, please? I don't really understand why a character like Black Cat has a amount of points very low in comparison with some other chars. Is there a balance between them? If so, how ?
Sure, take a look:
I use, in most of times, the stats featured at
Marel Wikia.
STR - Strenght - How much damage will be dealth when the character attacks. In some cases, it's not the brute force, but other type of force, like Emma's case. As you can see
here, Black doesn't have super human strenght, but a "peak human".
" In fact, her strength is increased to the maximum of human potential, enabling her to lift approximately 800 lbs with maximum effort."
The base or middle ground for strenght is Captain America, which has STR 3. But right now, reading it again, they had change the strength value for both characters, so Black Cat should need to have the same strenght of Cap, since both aren't super human characters. Plus, many of Black Cat's attacks has Slash properties, which inflicts more damage against human enemies.
Default to 3. Hulk is 6, which means his attacks causes 60% more damage than the base value (a simple punch inflicts 10 of damage, but Hulk's one cause 20*1.6 = 32).
DEF - Deffense - How much damage they can withstand. Defaut to 3 (1.0). Hulk has 5 (0.45) which means he will receive only 45% of the attack power.
LIFE - How much Health the characters have.
1 120
2 160
3 200
4 240
5 280
6 320
POW - POWER - How much MANA the character has. The more mana they have, the more special moves they can execute, but the more the hyper move will cost. Hulk has 2 (60), Iron Fist has a whooping 6 (320).
SPD - SPEED - The fast a character can move.
1 8
2 10
3 12
4 14
5 16
6 18
RNG- RANGE How far away a character can hit.
Good news - The burn bug is gone