Vendetta Super Recargado

Complete vendetta super recargado 4.0

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Project is completed.
Are there plans for Jimmy Lee? That would be magnificent! The headlong, skull-crushing jump from Double Dragon 3 would be incredible! And finally, weapons! Nunchaku for Billy and Jimmy, a pipe for Haggar, etc...
If Billy can swap his color and change name, maybe Billy can be Jimmy.
 
Any plans for Syoh (Tuff E Nuff)? It would be very cool to add him since Kotono is already there!
I'm the one who suggested Kotono to be in the game. I like Tuff E Nuff, but I selected her JUST because she matched in term of size, color, sprite style...
-> and Mostly, because the game had 100% male roster.
Syoh would be fun, but the game already have tons of "main male protagonists"

BTW I'm going to update Kotono with some custom sprites of mine.
 
Hopefully we can add more female protagonists like Hannah Dundee, Maki, and as I stated a while back, a playable Kate in future updates. Again, I'm not asking for them to be added, and I would most certainly never pester monomartin about it.
 
If he personally feels the game is finished, it's understandable, but hopefully, some of those bugs that were discovered, such as Blood's basic jump kick not having a hit box and thus, not connecting, as well as when Billy Lee grabs Buzzsaw Bravado, he can't let go and the game kinda crashes, can be fixed as well. I understand that he's read comments about certain bugs being discovered in the reviews and in YouTube video playthoughs. Still a great game, though.
 
Hi everyone, I was reading your comments. I haven't finished the game yet; I'm working on a new version and fixing the problems you mentioned. It's going to take some time because I don't have much time. Thanks to everyone for letting me know about the bugs you found.
Good luck with everything my friend!
I'm still willing to upgrade Kotono. When I find the time to get into it :)
 
Id luv to add sum playable heros to this game as im learning how to make my own openbor games...id like to add the battletoads and ryu from ninja gaiden...also guy from final fight would b awesome af!!!
 
Update on the other knife-wielding punk from the original arcade game: he has now been ripped and is available in Spriters Resource. I let monomartin know, and I know we all have the dreaded real-life syndrome and are busy with various things, but if anyone here wants to port him to OpenBOR so that we can have everyone in the Dead End Gang in the censored version of the original arcade game accounted for in VSR, have at it. Knife Punk - Vendetta - Arcade
 
Hello friends, I’m working on version 5.0 of *Vendetta: Super-Charged*. There are lots of new features: a new game mode ("The Andore Brothers' Circus"), six new stages, two new playable characters (Jimmy Lee and Hammer—Sledge's brother), new enemies, and plenty of action. It’s currently in development, but it will be ready soon.
 
Hello friends, I’m working on version 5.0 of *Vendetta: Super-Charged*. There are lots of new features: a new game mode ("The Andore Brothers' Circus"), six new stages, two new playable characters (Jimmy Lee and Hammer—Sledge's brother), new enemies, and plenty of action. It’s currently in development, but it will be ready soon.
This is excellent news, the progress is amazing, keep it up buddy. Are you planning on adding Guy in some future updates perhaps, since we already have Cody and Haggar? 💪🏻😊
 
Hello friends, I’m working on version 5.0 of *Vendetta: Super-Charged*. There are lots of new features: a new game mode ("The Andore Brothers' Circus"), six new stages, two new playable characters (Jimmy Lee and Hammer—Sledge's brother), new enemies, and plenty of action. It’s currently in development, but it will be ready soon.
Excellent news !I'm willing to update Kotono, but I think I messed up a bit with her jump system, landing system. (seems like your game code it in a complex way ^^; )
Because she was a bit too heavy for a light ninja woman. I think I'll need a bit of help. (I already started to update few anims and polish color errors on some animations ;) )
 
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Excellent news !I'm willing to update Kotono, but I think I messed up a bit with her jump system, landing system. (seems like your game code it in a complex way ^^; )
Because she was a bit too heavy for a light ninja woman. I think I'll need a bit of help. (I already started to update few anims and polish color errors on some animations ;) )
Hi friend, if you need help with Kotono, I'm happy to lend a hand
 
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