This game is a little rough around the edges in places, but ticks off the most important box: It's fun to play! Tons of weapons, decent sized move sets, plenty of interactivity, and everything moves at a nice pace.
Presentation wise, there are a few odd sound effect choices. Overall it has most of the Vendetta feel of outlandish violence, but sometimes things just don't match. For example, Blood using clips from NeverWinter Nights Fighter voice set doesn't fit at all. The ground impact sounds for slams also needs replacing. The one in use now has the impact of a wet pillow, and kind of ruins the effect of all those brutal grapples.
Visually, there are quite a few severely mismatched graphics, but it's not so bothersome you can't overlook them. The smooth transitions from level to level are very cool and evocative of old school Double Dragon or Golden Axe.
The biggest problem by far is that with all the platforming, enemies can easily get stuck and soft lock the game. That needs addressing right away. Player jumps also need a minor boost. As an example, there is a bridge gap in Vendetta mode you can't cross even with a running jump - you have to perform an attack midair that for whatever reason gives you a kind of double jump effect. Nothing at all in the game informs you of this, and you're guaranteed to lose a life or two. Guys like Hawk can't even ascend some platforms at all.
All these flaws, and still a four star? See the first line. The overall fun factor makes up for most issues. Tune up some of the platform gaffs, add four player support, and you'll have a five star winner!