aL BeasTie
Well-known member
Well one way is not having fall and setting different attack types and death anims. DEATH #1 would be for standard deaths (falling/knocked down)
Not too hard to setup and can look better than default falling. Also gives you more control how they will die depending on a certain move.
So there could be various falls for each foot soldier. Some would knock them down like normal, others could send them into the screen edge/wall, or certain falls could allow juggling or other combos to be performed.
Not too hard to setup and can look better than default falling. Also gives you more control how they will die depending on a certain move.
So there could be various falls for each foot soldier. Some would knock them down like normal, others could send them into the screen edge/wall, or certain falls could allow juggling or other combos to be performed.