Streets of Rage X (Windows / Android)

In Progress Streets of Rage X (Windows / Android) Beta 35

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Amazing work, @Kratus! Adam looks like a real deal in that gameplay with new sprites. You and @Mr.Hunter have done a great job on that.

Sorry for not stopping by, as it was TLDR for me to come. But I did try this out on my android (as well as PC) and this content is absolutely sick with the trilogy! :cool:(y)(y) Wish there was a 4th entry/take in it after it was released a couple years back, but I understand there needs to be new sprites required for this. If not, then that's okay.
 
Amazing work, @Kratus! Adam looks like a real deal in that gameplay with new sprites. You and @Mr.Hunter have done a great job on that.

Sorry for not stopping by, as it was TLDR for me to come. But I did try this out on my android (as well as PC) and this content is absolutely sick with the trilogy! :cool:(y)(y) Wish there was a 4th entry/take in it after it was released a couple years back, but I understand there needs to be new sprites required for this. If not, then that's okay.
Thanks buddy :)
 
SOR2X runs near flawlessly on my SEGA mini console. So i'm happy playing that, but i'd be so excited to get this S class version running on that little monster.
 
SOR2X runs near flawlessly on my SEGA mini console.
Great :)

So i'm happy playing that, but i'd be so excited to get this S class version running on that little monster.
If I'm not wrong this mini console uses Linux, right? If yes, I believe that the beta 35 will work fine because now I'm able to compile my own Linux builds fully adapted for the SORX.
 
Great :)


If I'm not wrong this mini console uses Linux, right? If yes, I believe that the beta 35 will work fine because now I'm able to compile my own Linux builds fully adapted for the SORX.
Let me get back to you on that! I know a guy who helps me alot and would know much better.
 
Kratus updated Streets of Rage X (Windows / Android) with a new update entry:

Beta 35

### BETA 35.CC1 ###
- Engine: Improved the Linux build to match the same source code as Windows/Android builds.
- Game: Added BKM Adam.
- Game: Daor's Adam, he was fully reworked (palette and some animations) to match the original author's version, minor collision box fixes.
- Game: SOR2 Sammy update, improved blitz/rage in some weapon models, added a new jumping attack (while holding UP).
- Game: Added SOR3 (USA) Electra, minor fixes in the BK3 (JPN) and SOR2/SOR1 (Nora) versions.
- Game...

Read the rest of this update entry...
 
Hello friend. What game build are you using (Windows/Android/Linux etc)?
Did you try to erase or rename the saves folder?
I've deleted the saves folder on the latest beta build and running on Windows 64Bit but still no sound In the game Itself. Its running great but I can't figure out why there's still no sound still.

Edit: Solved the problem It was my TV having some strange sound problem now all fixed.
 
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Great update! ^_^

The only notes I had were:
- I'm surprised this new version of Adam doesn't have the 'knock enemies into other enemies' on his combo ender kick still. Is there a future version of Adam that's supposed to get this instead? Or was it just forgotten?
- I don't remember if SoR 1 did this (I THINK it did), but wouldn't it make sense for the unbroken bottles to be swung like a bat/pipe instead of poked like a knife? Broken bottles obviously should be used as stabbing weapons but non-broken ones you would usually swing at someone.
 
Just downloaded the new update and I'd like you to know that you've knocked it out of the park, @Kratus . Great work. Also like the new desktop logo as well. Blends the original style while also looking slightly new. Also appreciate you allowing one button to be assigned to weapon throw (i.e "back attack) like in the modern games.
 
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