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Streets of Rage X (Windows / Android)

Streets of Rage X (Windows / Android) Beta 31

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Reviews 4.94 star(s) 25 reviews

It is still the best SoR game available and keeps getting better!
I keep getting back to it more than SoR4. (At least here you can run, block and dodge.)

There are so many things you can customize in the menu. You can make it closer to SoR4, SoR remake or classic SoR, changing and tuning many options and features to your liking.

The juggle and cancelling system make it super fun to play doing big combos and and punishing those goons. The block, dodge and counter with this combo system make boss fights really interesting and fun as bosses don't have constant armor.

Once you unlock the other game mode you can play with basically any character in the game. It has good replay value.

If you are a SoR fan there is no reason not to enjoy this great game.
Great game! Has good replay value, keep up the good work.
Kratus
Kratus
Thanks buddy!
(Rating is 4.5; no half star option though.)

I have come back to this with Beta 30 and I stand by what I said back in August. This is on par with Streets of Rage 4 as a package. In some ways, it actually outdoes that game. The mechanics connect well and are polished to a sheen!

...Except for a few parts. The 3-Star Super Attack is the main issue I have. For one, it's hitbox feels too small. At least with Axel, it LOOKS like it hits enemies in a circle, but it doesn't. The second issue is that, if I've grabbed an enemy, I can't use said attack. Paired with the hitbox issue and the foes moving around, it has always felt too janky and unreliable to use consistently.

One thing I personally would like to see is a Composite Video filter. The heavy amounts of dithering on the original hardware was because of the 61 simultaneous colour palette out of a max of 512 possible colours. So Composite Video blended a dithered picture to either make more colours or allow transparency, which the Genesis is not natively capable of.
Kratus
Kratus
Thanks for the report. About the points:

- Rage attack hitboxes: they are following the sprite size with some small increment depending on the character's movement. Plus you can easily connect any rage using the cancelling system.
Specifically for SOR3 Axel, this was developed to be a frontal attack, not a circular or expansive attack like SOR4 Axel. As a suggestion using Axel, you can easily connect a "ground upper" with the rage move by simply pressing the energy button while the "ground upper" is hitting the opponent. It's safe and very effective.
For the next beta 31 I already added the hitbox size a bit for the SOR3 Axel rage, but it stays as a frontal attack only.

- Rage attack during grabs: this feature was added for the next beta 31.

- Composite Video filter: Since this is related to the engine, unfortunately there's not much I can do at the moment. Sorry friend.
Excellent work
Kratus
Kratus
Thanks buddy!
Just wow, it's impresive what can be done with Openbor engine. A master piece of the beat em up genere!
Kratus
Kratus
Thank you very much, friend.
This game is the best trilogy ever made. Congratulations to the author.
He could also make a version of the abadede of sor1, it would be perfect.
Kratus
Kratus
Thanks a lot, buddy!
One of the best OpenBor Games I've ever played and it truly captures the original SOR spirit!! I love playing it with my 5 year old son and I'm so glad he can experience a classic game like this. Keep up the wonderful work and I hope there will be some extra playable characters in future releases.
Kratus
Kratus
I'm glad that you are enjoying the game, thank you my friend.
It captures the classic game atmosphere while providing a modern, smooth gameplay experience.
Kratus
Kratus
Thanks buddy!
my only inconvenient is that the electrical shok sound effect sounds a bit too much new and not that 16bit, i know og SOR sound for electrical attacks is annoying at times but any other sound effect from another game from the genesis might work
Kratus
Kratus
Thanks for the feedback. Your appointment makes sense, I can apply the same solution used for the thunder at the Barbon's Bar exit, I extracted the sound from "The Revenge of Shinobi" game.
I really like this game. I have been playing this game for 30 hours now. I hope the new version could add more new roles. Thank you.
Kratus
Kratus
Thanks buddy, glad you liked the game!
Marvelous, bro! Please keep updating it!:-) Love ya a ton!:-)
Kratus
Kratus
Thank you, friend :)
Amazing Work Dude!!!
Kratus
Kratus
Thanks buddy :)
I have to say... This is FANTASTIC work! It's much better than Streets of Rage Remake and rivals Streets of Rage 4! And for a beta, it's VERY solid! I'm looking forward to the story cutscenes being added for SoR3 and hoping that you may give the first two games that same treatment! I have kept coming back to this game whenever the itch to replay Streets of Rage hits!
Kratus
Kratus
Thanks a lot for your feedback, it's an honor to be compared with SORR and SOR4 :)
Is there a way just to get everything unlocked from the start? I'm to lazy to complete it over and over I'm 40 and too lazy lol great game tho!!!
Kratus
Kratus
Thanks man! About the unlocks I can think of adding a full save file in the next beta.
Aalways the best!!1
Kratus
Kratus
Thanks buddy!
Great game thank you so much for all your hard!!
Kratus
Kratus
Thanks, I'm glad you enjoyed the game.
The best
Kratus
Kratus
Thanks!
hi kratus, congratulations on your fantastic work. I would like to ask you if you will reintroduce the 2x collision effects, perhaps selectable from the options menu, and if Axel and Adam will also be able to do the aerial grab in the next updates. It seems to me that for now only Blaze and Sammy can do it. Thank you
Kratus
Kratus
Thanks for the feedback🙂
About the collision effects I replaced them because they are from Capcom games and unfortunately don't match with the SORX proposal, which is having a look closer to the classics. About the aerial grab, I added it as an exclusive advantage for Blaze/Sammy due to balance purposes, plus they are based on some original unused sprites which only they have.
This game is literally x1000 better than SOR4, thats a shame lol
Kratus
Kratus
Hi friend, thanks a lot for the feedback, it's an honor to be compared with SOR4 🙂
I really enjoyed this. The changes to the combo system are incredibly fun (and to me felt a bit like a halfway step between the original trilogy and Streets of Rage 4). The air grapple in particular makes certain annoying enemies actually fun to fight.
And it's this awesome despite still being in Beta! I'm really looking forward to seeing how this project evolves as Kratus comes closer to fully realising their vision!
Kratus
Kratus
I appreciate the feedback, my friend. I'm glad you like the game.
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