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Streets of Rage X (Windows / Android)

Streets of Rage X (Windows / Android) Beta 31

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A continuation of the previous SOR2X game, which recreates all the classic Streets of Rage games with an enhanced fighting mechanic, new features plus now including the first game as a totally new route.

Currently in beta state and subject to big updates. Stay tuned!

Author
Kratus
Downloads
1,713
Views
28,052
First release
Last update

Ratings

4.94 star(s) 32 ratings

More resources from Kratus

Latest updates

  1. Beta 31

    ### BETA 31 ### - Minor adjustment in the SOR3 Axel rage move. - Minor fixes/improvements in...
  2. Beta 31

    ### BETA 31 ### - Minor adjustment in the SOR3 Axel rage move. - Minor fixes/improvements in...
  3. Beta 31

    ### BETA 31 ### - Minor adjustment in the SOR3 Axel rage move - Minor fixes/improvements in some...

Latest reviews

Great game! Has good replay value, keep up the good work.
Kratus
Kratus
Thanks buddy!
(Rating is 4.5; no half star option though.)

I have come back to this with Beta 30 and I stand by what I said back in August. This is on par with Streets of Rage 4 as a package. In some ways, it actually outdoes that game. The mechanics connect well and are polished to a sheen!

...Except for a few parts. The 3-Star Super Attack is the main issue I have. For one, it's hitbox feels too small. At least with Axel, it LOOKS like it hits enemies in a circle, but it doesn't. The second issue is that, if I've grabbed an enemy, I can't use said attack. Paired with the hitbox issue and the foes moving around, it has always felt too janky and unreliable to use consistently.

One thing I personally would like to see is a Composite Video filter. The heavy amounts of dithering on the original hardware was because of the 61 simultaneous colour palette out of a max of 512 possible colours. So Composite Video blended a dithered picture to either make more colours or allow transparency, which the Genesis is not natively capable of.
Kratus
Kratus
Thanks for the report. About the points:

- Rage attack hitboxes: they are following the sprite size with some small increment depending on the character's movement. Plus you can easily connect any rage using the cancelling system.
Specifically for SOR3 Axel, this was developed to be a frontal attack, not a circular or expansive attack like SOR4 Axel. As a suggestion using Axel, you can easily connect a "ground upper" with the rage move by simply pressing the energy button while the "ground upper" is hitting the opponent. It's safe and very effective.
For the next beta 31 I already added the hitbox size a bit for the SOR3 Axel rage, but it stays as a frontal attack only.

- Rage attack during grabs: this feature was added for the next beta 31.

- Composite Video filter: Since this is related to the engine, unfortunately there's not much I can do at the moment. Sorry friend.
Excellent work
Kratus
Kratus
Thanks buddy!
Just wow, it's impresive what can be done with Openbor engine. A master piece of the beat em up genere!
Kratus
Kratus
Thank you very much, friend.
This game is the best trilogy ever made. Congratulations to the author.
He could also make a version of the abadede of sor1, it would be perfect.
Kratus
Kratus
Thanks a lot, buddy!
One of the best OpenBor Games I've ever played and it truly captures the original SOR spirit!! I love playing it with my 5 year old son and I'm so glad he can experience a classic game like this. Keep up the wonderful work and I hope there will be some extra playable characters in future releases.
Kratus
Kratus
I'm glad that you are enjoying the game, thank you my friend.
It captures the classic game atmosphere while providing a modern, smooth gameplay experience.
Kratus
Kratus
Thanks buddy!
my only inconvenient is that the electrical shok sound effect sounds a bit too much new and not that 16bit, i know og SOR sound for electrical attacks is annoying at times but any other sound effect from another game from the genesis might work
Kratus
Kratus
Thanks for the feedback. Your appointment makes sense, I can apply the same solution used for the thunder at the Barbon's Bar exit, I extracted the sound from "The Revenge of Shinobi" game.
I really like this game. I have been playing this game for 30 hours now. I hope the new version could add more new roles. Thank you.
Kratus
Kratus
Thanks buddy, glad you liked the game!
Marvelous, bro! Please keep updating it!:-) Love ya a ton!:-)
Kratus
Kratus
Thank you, friend :)
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