Spawning multiple npcs or enemies at once

SEEGET

Active member
How can I spawn multiple entities or npcs or enemies at once without having to create 20 different .txt files ?
Thank you
 
First of all, spawning doesn't need text for each spawned entity. If you have 5 texts, one for an NPC, those texts are enough for spawning.
Second, try Map +++ , play as Arthur then spawn NPCs.
Do you need other method to spawn NPCs?
 
First of all, spawning doesn't need text for each spawned entity. If you have 5 texts, one for an NPC, those texts are enough for spawning.
Second, try Map +++ , play as Arthur then spawn NPCs.
Do you need other method to spawn NPCs?
Awesome Ill try this one out and thanks. Also I'll appreciate knowing the other methods and if there is a direct method to spawn an npc or enemy dropping in 20 at a time or more.
 
Well, in general you can spawn other entities with either spawnframe command or spawn function. What you need to design is when and how they are declared, or IOW what player should do to spawn.

As for dropping 20 NPCs or enemies at a time, what's the purpose of this?
 
Well, in general you can spawn other entities with either spawnframe command or spawn function. What you need to design is when and how they are declared, or IOW what player should do to spawn.

As for dropping 20 NPCs or enemies at a time, what's the purpose of this?
I'm trying to create a boss when he reaches a certain health level. An animation is triggered and 20 or so enemies just drop in to surprise the Player something like that.
 
I'm trying to create a boss when he reaches a certain health level. An animation is triggered and 20 or so enemies just drop in to surprise the Player something like that.

Ah, that sounds like Desperation script that I've shared long time ago here.
Though, the script might need modification to prevent replaying the animation over n over.
 
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