Awesome Ill try this one out and thanks. Also I'll appreciate knowing the other methods and if there is a direct method to spawn an npc or enemy dropping in 20 at a time or more.First of all, spawning doesn't need text for each spawned entity. If you have 5 texts, one for an NPC, those texts are enough for spawning.
Second, try Map +++ , play as Arthur then spawn NPCs.
Do you need other method to spawn NPCs?
I'm trying to create a boss when he reaches a certain health level. An animation is triggered and 20 or so enemies just drop in to surprise the Player something like that.Well, in general you can spawn other entities with either spawnframe command or spawn function. What you need to design is when and how they are declared, or IOW what player should do to spawn.
As for dropping 20 NPCs or enemies at a time, what's the purpose of this?
I'll definitely copy the trap spawn from this it works so goodFirst of all, spawning doesn't need text for each spawned entity. If you have 5 texts, one for an NPC, those texts are enough for spawning.
Second, try Map +++ , play as Arthur then spawn NPCs.
Do you need other method to spawn NPCs?
I'm trying to create a boss when he reaches a certain health level. An animation is triggered and 20 or so enemies just drop in to surprise the Player something like that.