DJGameFreakTheIguana
Active member
I had this issue with Sonic Revolution. The best fix was to just add a boss at the end of the level, even if just a mid boss. That way missed enemies wont lock you at the end since killing the boss kills them.Thanks for the demo Bloodbane, very useful, can someone implement this mechanic in the game? I don't have the enough skill with scripts and follows. Today I manage to fix the default jump, now characters can move in mid air even in a idle jump
X)
