In Progress Power Rangers: it's morphing time!

The project is currently under development.
I've brought an automatic subtitle plugin which will help our non portuguese speakers to understand what is going on during the lives :)
This was the yesterday live - take a look if you want to see how the magic is done ;)

Unfortunately, the free version of Restream limits me to only 2 channels of broadcast at a time, and I think the paid version is too expensive, otherwise we could broadcast on the Facebook page too. And unfortunately I can't choose a specific branding for each channel - either I broadcast as Pop Hero on both (like I did yesterday), or I broadcast as BMT on both. I plan on alternating this with each broadcast.

I'm going to try to do Lives either weekly or every 15 days - and post a remind here.
Watching it live has the benefict of not having ads - Youtube advised me to turn on live ads, but I hate it with passion.
Even if this means less money to me, I think its the best option for the viewers.
 
I've brought an automatic subtitle plugin which will help our non portuguese speakers to understand what is going on during the lives :)
This was the yesterday live - take a look if you want to see how the magic is done ;)

Unfortunately, the free version of Restream limits me to only 2 channels of broadcast at a time, and I think the paid version is too expensive, otherwise we could broadcast on the Facebook page too. And unfortunately I can't choose a specific branding for each channel - either I broadcast as Pop Hero on both (like I did yesterday), or I broadcast as BMT on both. I plan on alternating this with each broadcast.

I'm going to try to do Lives either weekly or every 15 days - and post a remind here.
Watching it live has the benefict of not having ads - Youtube advised me to turn on live ads, but I hate it with passion.
Even if this means less money to me, I think its the best option for the viewers.

That's really cool! I need to do some live streams of my own soon as this semester ends.

DC
 
Not so good news that I need to address: copyright.
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Well, I always thought it would be a bad idea to use an excerpt from the series intro in the cutscenes (and this decision wasn't made by me).

Recently, I've been doing live streams programming the Power Rangers game, something that both I and the audience enjoy. However, I've been getting a few copyright notices from YouTube on every live stream - usually, I just take out the part they complain about (usually the music) and carry on as normal.

But today I paid more attention to the notice and realized that they're giving a copyright notice for the visual part. When I analyzed the complained segment, I realized that it's about the use of a part of the intro - I was fixing something in OBS and left the intro cutscene playing.

Even if not fullscreen on the last live (but it will be on the game itself), Youtube is flagging the videos
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Even if the conent is not fully displayed onscreen, yet, youtube applies the flag
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And the type of flag they issue is not a copyright strike (thank goodness), but it is the type that completely removes monetization from the video, instead of sharing the monetization with Hasbro, as has already happened.This is worrying for several reasons:
  • Content creators will not want to promote our game if there are parts that give a copyright flag.
  • This type of flag, which completely removes monetization from the video, is very complicated. While the Pop Heroes channel is not monetized, my personal channel is monetized and this directly impacts me, as well as anyone who publishes a video about the game on their channel. This is something we may need to rethink in the future, as content creators will probably not want to make gameplay videos if they detect copyright infringement.
Okay, we can tell creators to cut cutscenes from videos, but not everyone likes to do that - and it can be more complicated in the case of live streams, as YouTube limits how much you can edit a live stream video if it goes over a certain amount of hours.
  • I fear that this type of copyright could escalate to bigger things, like strikes, which would be devastating for YouTube channels. The first strike I receive on my channel, I simply stop publishing content about the game on it.
So what does this mean?
It means that we will have to change the cutscenes. Either we will have to make them in animated pixelart (which would take a lot of time and was our original idea) or we will have to do something simpler, with static images (probably in pixelart, so as not to have the same problem).
 
Time to face the terrible Madam Woe!
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Madam(e) Woe looks like she could've been created for the SNES game! Looking very LIT!!! (She looks like an official version for the SNES version.)

The brightness on the city building(s) background looks well done. It's like seeing a daylight there.
 
How do you feel about replacing the point system? It looks "strange" teenagers/power rangers collecting money for points

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as a reference only, or even finding missing/kidnapped teenagers/students/people of Angel grove etc

I kinda like missing Animals/aliens for points idea, it could allow you to be more creative
 
It looks "strange" teenagers/power rangers collecting money for points
As a father, I can say that Teenagers collecting money makes total sense, lol

I confess that I was never satisfied with the fact that they collected money, but I wanted something to give points to the players. The producer even mentioned adding more lightning bolt icons, but I think that would be super confusing for the players.

The problem is that I never found anything that made sense. And I need something that makes sense in different types - or have different types so that it makes sense in different levels. For example, lost animals may make sense in urban levels, but when we go to the Dark Dimension, it would no longer make sense.

But it's an interesting idea, I'll share it with the team :) Thanks!
 
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💔 Update on the “Power Rangers: It’s Morphin Time” Project 💔

Hey everyone,
It’s with heavy hearts that we’re here to share some difficult news: unfortunately, we’ll need to slow down development of our project “Power Rangers: It’s Morphin Time.”

Our team has been facing financial challenges lately, largely due to the instability happening in the world right now – especially in the U.S., where some of our team members are based. And while this is a free project made with passion and love, developing a game requires real resources – time, energy, and yes... money. Since we’re not a company, these expenses come straight out of our own pockets.

We’re lucky to have the support of kind people who donate, and we’re incredibly grateful for that. However, donations alone don’t cover all the costs involved. And because we’re working with an IP that belongs to another company, we can’t launch a Kickstarter or other major fundraising campaigns.

But we want to be very clear:
🚫 The project is not cancelled.
🤝 The team is not splitting up.
We’re long-time friends and huge fans of this universe, and we’ll continue working on the game during our free time, using whatever resources we can manage. This means updates will be less frequent, and the development pace will naturally be slower.

We felt it was important to be transparent with you – as we always have been. We know our most dedicated fans will understand during this tough time. We also understand that some people might be upset, and a few may even lash out – it’s human nature. But we need to say this clearly: toxic behavior does not help. No one on the team is going to see a hateful comment and think, “Let’s work faster and spend more of our own money to offer this for free.” In fact, it has the opposite effect.

We hope this is only temporary and that things calm down soon. We’ll keep posting any important updates here, as always.

Lastly, we want to sincerely thank each and every one of you who has supported us so far. True fans will keep following along with us – and for those who choose to move on, that’s okay too. We’re thankful for your company on this journey.

💙 Thank you all so much.
— Pop Hero Games Team ⚡
 
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