My daughter and me use Xbox Controllers to play the game, and OpenBOR 3.0 has issues with the controllers.
Like sometimes my inputs affect my daughter character or the other way around. Also, navigation with the controller is kind of broken.
On the package, there are two executables. One is the normal OpenBOR 6391 V3 (which has a bug on the controllers), the other is the same thing, but with a fix for the controllers. I've tested it many times and it works normally - the behaviour you mention is what happens on the old one, 6391.
I tried to replace the exe with 4.0 but I get compilation errors.
Like
@DCurrent explaine above, I have no plans to move to 4.0 yet, for two reasons:
1- I work on the many projects at once, and all of them share my library of scripts (anything I do for one project, I automatically share for the others). So if I upgrade one project now, I have to update ALL OF THEM at the same time, and this is an herculean task and I don't have time for now.
2- we don't have an Android port yet, and this means a lot to my users , as they use Android a lot. Including me. To be honest with you, one of the reasons that I use OpenBOR is exactly to be able to play on my pc and mobile phone at the same time. I won't be developing using OpenBOR without it, for example (heck, I even coded part of the Avengers project directly on my phone...)
I should move to 4.0 someday, but I don't see this happening anytime soon. And it will probably be with a new project (although that's not a guarantee) - and I already have some new projects started, so maybe that will be for the future.
I've been developping this new version for one year and I've been tested it on the version I am using, so I know it works on it.
I cannot guarantee it will work in any other version, older or newer, or non-official versions.
And its not because "I don't want to", its because this is a free project and I don't earn any money from it directly and its been getting harder to me keep working on my hobbies.