Pocket Dimensional Clash 2

Complete Pocket Dimensional Clash 2 2.3

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Project is completed.
Note: Oops, it looks like we forgot to turn the enemy info (icon, name, and health bar) back on when we recorded this video.
We’ve fixed it now—that info will always be visible; personally, I’ve never liked beat-'em-ups that don't show it.
 
Dude, I'm always dying for having an animated subscreen for huds, but I struggle.

Looking great, man! I really like the animated subscreens with animated hearts playing as a lifebar as well as the animated MP bar.
 
Dude, I'm always dying for having an animated subscreen for huds, but I struggle.

Looking great, man! I really like the animated subscreens with animated hearts playing as a lifebar as well as the animated MP bar.
It was @DCurrent 's wizardry. I look at the code and understand almost nothing, haha—and that’s even with it being fully documented and organized.

He can explain it better, but as far as I know, each heart is a subscreen too, just like the MP bar.

We use additional subscreens on the selection screen as well—one for the portraits and another for the character and game names.
pdc - 0085.png

And the select screen works in-game too:
pdc - 0086.png
 
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