A.D. Vanderstein
Active member
Help please! I made the death animation for Crocomire, so that his skin melts off once he is killed but because of the level slow down it won't play correctly. I read the Openbor manual and set noslow 1, but the level still slows down when the boss dies. I tried declaring noslow in both the main level text and then tried it in the actual level text but still have the same problem. How do i stop the level from slowing down on boss 1 death.