Canceled Metroid: Warworld & Mission to Mars

Project is halted prior to completion and will not receive further updates.
BeasTie thanks a ton dude. Man I feel like I'm bugging you cause I ask you & Blood so many questions, but I'm just so ready to finish this trilogy and move on to my next project. I have so many ideas floating around in my head. About a year ago I gathered a bunch of resources to make a fantasy game with Cloud, Link, & Samurai Jack as the main players, but now that this new Godzilla movie is coming out I decided to start a Kaiju fighting game, so my fantasy game is on hold for now. I had actually put the trilogy on hold last summer and spent a lot of time working on my Kaiju fighter, but I had to get back my motivation because I don't want to be one of those guys that starts a bunch of mods but never completes anything. Anyway thanks again Beast.
 
Nah your not bugging me, don't worry about it, I ask a lot of questions myself.  I've been bugging Bloodbane for longer than you ;).  He's a very patient and nice person to do so.  I always try to help, not because I'm really smart at openbor, because I think it's a the attitude we should  have.  I noticed it was always people like Bloodbane answering every little question, so I started trying to help out as I'm here a lot.

I'm no expert thou, I just recite and link to information from others.  Maybe I have more free time because openbor modding is my main recreation.  Most new games don't interest me so there's no latest game that steals my time.  I live like a hermit sometimes, modding everyday all day, then I become busy IRL with work, band etc. And have to leave things be a while.  But I check forums everyday and keep bookmarking information that I'll need later on. 

I started helpful links, downloadable manual etc. just to keep on top of important info I'd need, I probably use it more than anyone.  I'm not here for praise and kudos, just trying to be involved instead of working in the shadows like I had always done.

but I had to get back my motivation because I don't want to be one of those guys that starts a bunch of mods but never completes anything.
It's all good, their your mods you can do what you want.  I have a lot of projects too, and I feel like I am that guy sometimes. ut I never really abandon anything, I just get really stuck.  But most of my mods I've never even posted here, I don't even have WIP thread anymore for one of my main ones.  If I post a WIP it's probably because I need help with development.

Don't feel bad I am way more guilty of this than you are ;)

Here's part of a conversation I had with MatMan once regarding this. :)

I still have a dozen mods of my own I may of mentioned to people but never showed anyone.  Mostly conceptual as I always go back to DOOM as the mod I want to make properly.  But I have fun making stuff more 'hap-hazard' for myself to play and not worry about making anything perfect.

Doom MOD - My main baby

Wold3D MOD (Wolfenbor) - Can get this done now too because it steals doom scripts, it's like doom mod but wolf3d.




KungFu mod (NES) - It's kinda cool, it has new weapons like nunchucks and stuff, one day will finish it.  Again was supposed to be simple mod to make quick, but I made it complicated adding scripts and trying to expand too much on a simple game.




Rage Of Evil

Kind of parodies Beats Of Rage and OpenBOR mods in general.  It's like Street Fighter/SNK style cross with Mortal Kombat, you can do fatalities on enemies.  You level up and can transform into different states.  Dark Ryu, Dragon/Fire Ryu, Shadow Ryu, Pure Evil Ryu (total badass)

I was trying to add lots of different moves and combos, so I tested the scripts and transformations etc.  But was spending my efforts to make the default Ryu first, because all other versions would be stronger variations of him.  I'm actually better at making combos and stuff now, this mod was a way to learn openbor better in an easy beat em up game.  but I ended up once again making it too complicated :p

Basic storyline, end of times scenario.  You are not the good guy in this one, fight to become the most EVIL!






TMNT MOD (Untitled) - I started a while ago, but have been retooling this, it's getting fun to play now.
Kinda loosely based off the original comics, the cartoon and the old dodgy DOS/PC game Manhattan Missions (not to be confused with Manhattan project on NES)  There's cutscenes from the original comic etc.

It was going to be like 'Rage Of Evil' with fatalities and lots of blood.  But I toned it down a lot now, still working on Raph mainly, I have to 'smart pal' all the turtles sprites so I can make them with brown armbands etc.  Trying to make rich combat with many move variations and abilities.  Also making custom sprites for more moves etc.

I never really had a proper idea for this, I just started out adding Raphael to rage of evil :p
I'm using stages from Final Fight mod for testing, but it's basically the style I'll have to use anyway.  All the stage etc. I could find that will suit this mod are going to be from final fight and streets of rage anyway.  I'm adding a ton of punks gang members to beat up and kill.  Plus working on some new sprites.




StarWars MOD - Abandoned - once again a simple idea got out of hand, but there is no star wars mods so maybe should make a demo.  It was kind of like DJ's Sega Brawlers, except star wars.  And a bit of a copy the old MUGEN starwars game.  It was going well until I decided I was going to do something tricky so light sabers could have their own alpha settings.  Well I got sick of this mod in the end :p  The fighting style I made for Anakin was cool thou. 




Fallout MOD - (you saw the thread) Just and idea, got a lot ready but made myself leave it alone for now.  I've ripped everything from Fallout 1&2 and even tactics.  I did some tests in openbor and made some chars.  Just have to decide what kinda game to make.  It will be kinda of like doom mod again.  But maybe open world and map driven.

(I still have something planned for Doom that would be Heretic/Hexen/Doom cross over.  Kind of like 'Evil Dead', Doomguy is sent to ancient/medi evil times and has to fight the demon horde - D&D style)

EDIT - This Fallout mod is actually shaping up now, I'm just not sure what exactly to make with it.  So I'm just working on characters and combat.


Also syndicate MOD was another one I mentioned in fallout thread too, I have everything ripped etc. (seriously everything)

Shit... I was just trying to keep you from being bored at work, but you've probably gone home for the night now, lol

Missing from that message

Day of the Tentacle

My first ever mod that's still in production.  Thanks to complete data loss TWICE or more!  Still don't even have a demo for this one.

I work like this, if I'm stuck or getting fed up with something on one of them, I'll spend a few days on another.

#1 Priority (always) - Doom mod
#2 - DOTT mod
#3 - WOLF3d MOD
#4 - TMNT mod

Stuff I want to get back too if the others ever get done.
- Fallout (it's going to be a small demo, maybe one day do the technical stuff)
- Rage of Evil (I'd love to collaborate on this one with others)
- KungFu mod

Also there's that 'Pigskin' mod I was supposed to helping on, don't think the guy ever returned to the forums thou :(
http://www.chronocrash.com/forum/index.php?topic=1009.msg9820#msg9820
But I ripped a ton of sprites and started getting some gameplay done.  he wanted to recreate Pigskin, but I've turned it into a 'beat em up' for the demo. 

Well another ridiculously long post, sorry y'all.  I'm home sick - so I'm just sitting here feeling like crap right now.

 
Well, I have probably almost all or some of Gemini2378's NES mods as character tests especially Kung Fu.
 
hehe cool, I will try do that soon, it needs a total revamp, so be cool to see what you think I should keep and what to dump.  It has yie ar kung fu sprites too for new bosses.  Was actually way harder than I thought to find other 8-bit sprites to match kungfu's style.
 
Actually it's just a character demo. Not a full game. He released maybe one or some of character demos though. I forgot. I remember he had a signature showing chars as demos. Now I dunno if there is a download link for that 'cause I don't go to Download section and I get interruption every time I download from there except the small sized files.

I just found out now that I have only one. I thought I got some of them. I think the only character demo I have is the Kung Fu Master mod I mentioned. I just looked at the Wiki about the character demo by Google and found out that his name is gemini2378. So I was wrong for the name and number. It's not Gemini12345, it's 2378. Sorry. My mistake you guys.

This's the Wiki I found but download link not available.

http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Character_Demo_-_Kung_Fu_Master

If anyone wants it, I can put it here if interested. I will put it to Dropbox for download.
 
No hurry Maxman, but if you ever get a chance please do so. Hey BTW did you know "Heroes" is returning to television next year I noticed your Sylar avatar so I thought you might want to know.
 
Cool, like Yie Ar Kung Fu style gameplay?

I'm using Yie Ar Kung Fu sprites as new bosses and playable chars in NES Kung Fu setting.
 
Finally finished with all of the MWW bosses there are a couple of secret bosses not shown, but im excited to finally be finished. All that I have left to do is implement item select and weapons pickup. I want to thank Bloodbane & BesTie for all of the help on this mod.

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