Ilu's Mugen Wips

I've found some original made sprites of Ryu Hayabusa which fits the project perfectly:
Bs0SC88.gif

ExeLord helped me (again) in editing some hit sprites, so Hayabusa will be joining the game.

Since I am more a Sega guy, I never played the original game too much. So, if anyone wants to contribute with ideas for him (specially about the magic/ninja skills), go ahead.

What I have in mind for him:
A- Sword attack
B- Magic select (from a menu, like Fang)
C- Magic use

Skills:
- Wall climb
- Attack grom wall climb

Magics:
• "Windmill Throwing Stars" which move back and forth like boomerangs,
• "Fire Dragon Balls" which launch fireballs downward at an angle,
• "Fire Wheel Art" which launches fireballs upward at an angle,
• "Invincible Fire Wheel" that forms a series of rotating of fireballs around Ryu
• "Vacuum Wave Art" which hurls vacuum blades above and below Ryu simultaneously.
 
A little more progress with this game:

5fn2Y0x.png


• Game HUD is almost done. I am still testing some sizes and positions.
• The play area looks cleaner than before, with more free room to play. I decided to not use a super jump camera, to avoid make the screen to move.
• Batman's stage were remade. Now you start in the center of the playfield, the back alley has a cool delta (split in many parts, to give a depth feeling) and some new animations.

I will need to edit every stage on the game, to move the camera upward to open room for the new HUD. But I managed to find a trick where I just need to change one value and it is done (with few exceptions).
 
Is Poison Ivy a Rose from Street Fighter alpha's edit? She is nicely done, that's too bad she can't stand against Killer Croc  :-\
Good job!
 
A real cat fight :)
Black Cat will receive a new version on a near future, with some good stuff.


======= | Characters | =========
Black Cat by X-Fields/Eclips & O Ilusionista/Mauteck
http://brazilmugenteam.com/chars-2/chars-ilusionista/blackcat/

Cat Woman by X-Fields & Zvitor
http://zvitor.com.br/projeto/cat.html

======= | Stage | =========
Knights of Banner by O Ilusionista (Music by mr. WizzyWhipitWonderful)
http://brazilmugenteam.com/stages/stages-ilusionista/knights-of-banner-hulk-2099-stage/

#BlackCat #CatWoman #Mugen

====================================
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Take a look at my Patreon - https://www.patreon.com/oilusionista
 
The battles are so nervous and intense !
I really love the whole attack's feedbacks by screen shakes or impact fx's, it bring a lot of strong fight image.

Well done on all those chars Ilu.

Do you draw/edit chars yourself?
 
Thanks buddy.
I really love the whole attack's feedbacks by screen shakes or impact fx's, it bring a lot of strong fight image.
This is something I still haven't found a way to convert faithfully to OpenBOR and I miss it a lot.

Black Cat was edited by X-Fields(who edited Cat Woman too) and Eclipse, both retired from Mugen :(
 
O Ilusionista said:
Thanks buddy.
You're welcome ;)

This is something I still haven't found a way to convert faithfully to OpenBOR and I miss it a lot.
I think you're doing pretty well in Avengers United Battle Force, using Zoom, screen shake and big fx after strong attacks, it works pretty good, just my opinion.

Black Cat was edited by X-Fields(who edited Cat Woman too) and Eclipse, both retired from Mugen :(
Ohh that's pity that good spriters/animators lefts the scene...
 
Everything is great, the intro, the stage, the fight! This is like a new crossover movie soon at our screens :)
 
Sorry about the delay (things got really rough in my RL).
I've been working on an unique character for All-Star Platinum.
I am responsible for revamping codes, animations and AI.

-I've improved the Gun Super animation, giving it more movement when he shoots
U65nukF.gif
  > 
spx4A2l.gif


-Fixed many animations, clsn and codes

- HDSM preview
 
Here is some progress with Dr. Fate:

- I am revamping all of his AIR file (some previous clsn boxes were terrible)

- Adding blur effect in some moves
jNAeViL.png


- Better idle animation - faster and less repetitive
OLD > NEW
8GXRcUd.gif
gsf4B2U.gif


- Move movement on his walk/walkback animations
OLD > NEW
1n7X2aT.gif
GuXrF2F.gif

 
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