Ilu's Mugen Wips

O Ilusionista

Captain 100K
Some stuff I am working on:

Nightwing


whistling.gif


Exile's Morph
Morph is an Shapeshifter, so all his attacks and some basics are done on a random way. Each move has 3 versions.

- All Air Strong kicks done (still need some auth or credit)
WvXPyPK.png

RVFaTFA.png

TPtC9DP.png


- Standing strong punches
JQ5zho8.png

Meu7AXB.png


- crouched weak punch
pgL3m9X.png


more to come :)
 
Hey guys, here is a small preview of Nightwing in action. I still haven't touched the sounds. Jmaxx made a great work with the sprites.


Batrangs - each button throws them in a different way. The one he throws at feat must be blocked low, its a trip move

Capoeira Kicks - Each button does a different kick:

weak - a short range circular kick (I forgot its name in capoeira). Once hits, you can execute the same command 2 more times, to make 2 follow ups. Or, after the first hit you can link with the other two kicks
medium - a medium range jump calf kick.
strong - a long range flipping kick, called "Martelo girado" in capoeira (spinning hammer). Does multiples hits.

ah, some other cool news: I will be coding Jmaxx's Killer Croc, Brainiac and another char :)
Brainiac1_zps7fd75b6f.gif
ChargingPunch_zpsb92b3692.gif

(Croc is a work in progress)

See ya
 
Taking a break from OpenBOR to have some fun in Mugen world again.

Here is a short video showing some cool combos with Nightwing.
Nightwing's combos
I still have a lot to do with this char, but maybe we can see a beta of him this year yet :)
 
Uche said:
Wow! I completely forgot about Nightwing, O.

He is a pretty complex character, lot of moves and 3 modes, if I am not wrong: melee, bo and eletric mode.
Jmaxx made a great work with the sprites, and gave me a lot of ideas.
 
I am on a Mugen mood those days, so I am working on some new stuff - and I am still celebrating my Mugen anniversary :)  As you guys may guess, I love to code boss characters, because they are cool to code and requires less work (well, not all the time but yeah).

I won't be able to release 15 charcters (something I would love to), but I will release as much as I can code.

So, here is what I have for now:

1- Meka Dragon, from Wonderboy III (Master System), with Balthazar
mugen020.png


2- Mr. Frosty, the cute ice ass bumping boss, from Kirby series
mugen007.png


3 - ??????, from ?????, with ?????, from an old game. Its one of my favourites boss from that game.

4 & 5 - ?????? & ?????, from Megaman series, with ?????. One is someone very well known by the fans, but I doubt someone will ever guess :)
 
Time to updatge this topic to gather some of my wips (because some are secret). I don't have a specific release date.

Nightwing

Spriter: Jmaxx
Part of: ?
Status: All basics done, working on specials

Preview:
KmcoiVT.png


Killer Croc

Spriter: Jmaxx
Part of: ?
Status:Working on basics
JagyMMS.png


Doom 2099

Spriter: Alienmorph
Part of: Marvel vs Capcom Universal Dream Battle
Status: Slow. I neeed help with some missing sprites, like crouched attacks. If you are spriter and wants to help me, drops me a line.

Preview
w4A03EN.png


Mettonger Z

Spriter: Magma Dragoon MKII
Part of: Robot Master Mayhem
Status: Working on him

Preview
AA24EiH.png


Dr. Fate

Spriter: Mon-El
Part of: ?
Status: Working on new hypers and separated effects

preivew
aKLG6Me.png


3D BOSS

Spriter: Modeled and texturized by me
Part of: none
Status: On hold.

Preview
1eiWFWF.gif

rAYPd8t.png


Hulk 2099

Spriter: Acey
Part of: none
Status: On hold. Need help with new sprites

Preview
mBRoJTG.png


I will update this topic once I have more time.
 
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