pleiades7bluestars
New member
@pleiades7bluestars and @shirakani : Thank you for all these compliments. I don't intend to leave this project without continuation, knowing that I still have a lot of images to draw. I would also like to add the green dragon from Golden Axe 2 and adapt it to the arcade remake format.
Hi there! Welcome!!
My preferred version is the 4:3 two player version. However, it is the buggy one with messed up F/X (like the water at the turtle village being black) and some enemies being invincible.
Has the 4:3 version been fixed? Is there a working version WITHOUT some of these extra changes you added (i.e. like the minotaur, etc.)
For the moment, the 4:3 GAremake is the definitive version, as long as the bugs are fixed.
I tried out the widescreen version but it is really a mess to be honest. The widescreen ruins the overall tone of the game. The original was a rare example of a sublime game, a masterpiece. Any changes should build on that, not change it IMAO.
For instance, there ARE bosses on the level 2 and level 4. The Skelton is the level 2 boss. And the ghosts/shadows on the Eagle are the bosses.
GA uses double dragon logic where repetition of enemies with different colors is the style of the game.
That said, I think there is a real missed opportunity here.
If someone were to take the 4:3 version of GAremake and build on that while respecting the rules of the GA universe in a way that allows the game to evolve, that could be a real treat.
There is certainly room for extended levels, more player characters, and that sorta thing. But this version of the game has too many clashing elements. The decap-attack is being handled wrong. In the Japanese arcade version of Golden Axe, the effect is similar to TMNT 2, with the mode 7 effect. The sprite of the head has to be EXACT, and maybe it is too hard to replicate that using the code changes here. I wouldn't know how to do that because I'm a middle aged game reviewer with ZERO coding experience, haha.
Not hating here. Just being honest.
In the meanwhile, is there a fixed version of the 4:3 version? For the moment, I use reshade me and some nifty post processing effects to flesh it out and make it pop. But, the buggy version is a real bummer. Hoping there is a working version of that game.

