Fight Forever

In Progress Fight Forever 2025-07-07

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The project is currently under development.
Dude please, read what I wrote one more time.

I must have missed something because I don't understand it. Or maybe is my english, sorry. It's not my first language, not even my second. I don't get why TMNT ways matters here, or robotic enemies... Does that means that not even Carlos sword causes bleeding now? I don't understand that decision, but there's nothing I can do, I guess... In my opinion it should be optional at least, but I won't bother you about it anymore, sorry.
 
I can't make a robot bleed.
I can't make a stone warrior bleed.
I don't want to make the TMNT bleed as well, dudes are too nice to look at them bleeding if they get hit by a knife/sword.

I went for an universal way to display cuts and stabs.
 
Oh that theme!
That was done by my brother, he mixed Damnd's Mighty Final Fight theme and the Cad & Dino boss theme, with arcade soundfonts/instruments.
 
Oh that theme!
That was done by my brother, he mixed Damnd's Mighty Final Fight theme and the Cad & Dino boss theme, with arcade soundfonts/instruments.
Oh, that's really awesome. Keep good work!!!
☆in tmnt, sonic blast man stages, put tmnt, sonic blast man enemies and bosses!!! That maybe seems great and sweet.
 
Android user again. I just checked the previous posts, and yes I actually have an android openbor 3.0 installed and pc openbor on winlator, 3.0, 4.0 and Final Fight LNS 4 running perfectly. But fight forever just shows the dragon page then closed. The log says something like level list loading problem....... any help? I tried demo 4.5 and 4.6, both the same.
 
ok iv beaten this game 4 times and only unlocked sonic blast man. no tmnt. im getting a little pissed!
You are playing an older demo!

Android user again. I just checked the previous posts, and yes I actually have an android openbor 3.0 installed and pc openbor on winlator, 3.0, 4.0 and Final Fight LNS 4 running perfectly. But fight forever just shows the dragon page then closed. The log says something like level list loading problem....... any help? I tried demo 4.5 and 4.6, both the same.
You are using another .exe file instead of the one provided with the demo. You should just uncompress and run the .exe that comes within the file and not moving anything from folders.
 
You are playing an older demo!


You are using another .exe file instead of the one provided with the demo. You should just uncompress and run the .exe that comes within the file and not moving anything from folders.
ah......no, I just uncompressed and run the exe file called FFPdemo_4.6.exe
 
Sorry, I don't get it. What TMNT characters have to do with all of this? I was asking because in the previous version some attacks caused blood splats and now they don't.

Well, now Carlos is not available from the beginning so I can't check if his blade still causes bleeding or not, but I remember that Guy's kunais did and now they don't. It looks a bit weird. Maybe the huge splat was a bit too much but even in the original Final Fight swords and knives attacks make some blood effects...
While blood effects upon being stabbed were common in games with high age ratings or older titles, the current trend leans toward games that omit such effects.

It appears Mr.Q! established the concept that, although blood effects suit human characters, applying the same effect to robotic enemies would not be appropriate.
 
Small feedback.
I just tested the last demo, everything looks so perfect, the amount of characters and moves is very pleasing.
thanks for making the characters playable from the start. It's important for the feedback/demo step I think.

The team Nash+Chun-Li is really nice to play.
The moves are well done I like the reference to existing other moves + extra custom frames! Good job there.
Perhaps just the Chun's throw grab then Strong attack (launcher kick is weirdly animated) Syndrome of one limb-moves only.
Beside of that! All perfect!

I remember of Cammy+Guile gameplay, and I still feel like Cammy have too simple moves and lacks of new frames.
Guile looked good but Cammy had this "lack of fresh" or diveristy in frames, techniques, style... Nothing that make me feel the "WOW!" effect ^^
Just my point of view.

Chun and Guile are my fav duo now, beside the fact they have this anime-SFA style. (But we already talked about it)
 
Thanks for the update, Love this game.

I was able to play the previous versions of the demo on my android handhelds using the openbor app and pak files. There's no pak file in this latest version. Are you able to create one?
 
You need something that allows you to run Windows .exe files in Android, like Winlator. IDK if there are tools like that for all of the Android handhelds around, but I can confirm this works on cellphones.
 
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