Street fighter 89

In Progress Street Fighter 89 The Final Fight by Machok v3.8.3

No permission to download
The project is currently under development.
Game is awsome.
Can you post move list for special moves for Cody and Guy.I random perform those,but i don't know how i did that.I know abot double dash moves.Can't wait for Haggar to be playable.
 
If anyone still hangs around here searching for a solution for Linux. I discovered that using the latest ge proton from lutris and deactivating amd super fidelity, the Game Will run as expected, cody's tornado now fully works!

P.d.: I still don't know how to see the movelist, and, is there some covers or banners of the Game? i like collecting covers like if they were physical games
 
If anyone still hangs around here searching for a solution for Linux. I discovered that using the latest ge proton from lutris and deactivating amd super fidelity, the Game Will run as expected, cody's tornado now fully works!

P.d.: I still don't know how to see the movelist, and, is there some covers or banners of the Game? i like collecting covers like if they were physical games
I woul'd like to see movelist.
Can someone please post full movelist.
 
I apologise, I have recently moved house and sorting everything disruptive that comes with that, I'm releasing a demo of 64th street next week and when that's done I'll get back to Street Fighter 89, apologies again.
Ugh, now I feel like the bad one ... Didn't expect any replies, just stated fact. It is free project, Your free time and no one has right to urge You. Me urging You wasn't intended. You don't have to apologize to me or anyone. Good the project is still in development.

One thing I would like to report, not major or anything - when CPU is moving our hero like starting level or ending level I have noticed that animation and level scrolling become jerky. But when CPU releases hero into our control everything is smooth then. The same behaviour relates to opening animation form SF2.
 
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