Teenage Mutant Ninja Turtles - Rescue Palooza

Complete TMNT: Rescue-Palooza! 1.1.5

No permission to download
Project is completed.
mersox said:
I'll take this opportunity to share a picture of the character selection screen. I'm quite proud of how it turned out:

select_casey.gif


I will modify's Casey's arms/bat position as they look awkward at the moment.

This is pretty cool! You have a amazing taste for select screens :)

Thanks Bloodbane. I'm not using that as the Foot Soldiers are intended to be extra vulnerable to only one type of attack (attack3), not all of them.

BB is right, we forgot the defense command. In your case, take a look at the 3rd line:

defense {type} {factor} {pain} {knockdown} {blockpower} {blockthreshold} {blockratio} {blocktype}

~Modifies damage received by given attack type by {factor}.
~For example: "defense normal3 0.6" will decrease attack3 damage to 60%, whereas "defense blast 1.4" will increase blast damage to 140%.
~{factor} could be negative and make the damage restore HP instead. For example: -1 makes the entity regains HP from the respective attack instead being damaged.
~Accepted types are exactly sames with 'offense' (see above).
~{pain} is for setting 'nopain' (see above) effect just for this {type}. If received damage (with same type) is less than {pain}, entity won't be in PAIN (like nopain) however if damage is higher, entity will play PAIN
~{knockdown} works with 'knockdowncount' (see above) and attackbox{#}'s {power} (see Animation Data below). Incoming attack's (with same type) knockdown effect or {power} will be multiplied with {knockdown} before it effects entity. For instance, with 'knockdown = 0.5', it would half knockdown effect from attacks of this type.
~{blockpower} works with attack{#}'s {unblockable} (see Animation Data below). If {blockpower} exceeds the latter's value, this entity can block attacks of this type.
~{blockthreshold} works just like 'thold' (see above) but just for this type. If received damage (with same type) is higher than {blockthreshold}, entity can't block the attack.
~{blockratio} works just like 'blockratio' (see above) but just for this type except that this sets ratio instead. For instance, 'blockratio = 0.5' makes blocked attack (of this type) deals half damage.
~{blocktype} works just like 'mpblock' (see above) but just for this type except that this sets which resource will take the damage instead.
-1 = HP only
0 = Use global 'mponly' setting
1 = MP then continue to HP if MP reaches 0
2 = Both MP and HP

So, you would use "defense normal3 1.5" to make it receive 50% more damage from ATTACK3
 
genial la pantalla, me gusta oye en el juego vas a colocar a Venus del Milo ;D
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great screen, I like to hear in the game are about to put Venus Of Milo

venus2.gif
 
Dog Unlimited said:
genial la pantalla, me gusta oye en el juego vas a colocar a Venus del Milo ;D
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great screen, I like to hear in the game are about to put Venus Of Milo

venus2.gif

I doubt he will add her, but I like that char. Maybe I am the only one, lol
 
mersox said:
I'll take this opportunity to share a picture of the character selection screen. I'm quite proud of how it turned out:

select_casey.gif


I will modify's Casey's arms/bat position as they look awkward at the moment.

I love the Toy-packages design of the selection screen.  ;D
Did you create the sprites of Casey Jones from scratch? Because I can't recognize them.  :o
 
No sabia que no le gustara Venus, igual el juego se ve muy bueno, el sprites de Casey Jones se ve genial.  saludos amigo  :D :D :D
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Did not know you did not like Venus, as the game looks very good, the sprites of Casey Jones looks great. Greetings friend  :D :D :D
 
This Game looks Excellent man. I was a true TMNT fan as a kid and playing the Nes Games were very enjoyable to Me. I grew up playing TMNT 2 for the Nes. Now you bring it back again as you did it with your Mighty Morphin Power Rangers Game too wich was another of My favorite childhood Series. Let Me know if you need anything and I'll see what I can do there.
 
@mersox
Since you are adding stuff that was not part of the orignal games, are you open for suggetions for Secret Chars/Stages stuff to add something to the game after you have beaten it the first time?^^

If yes I would like to PM you to keep it a secret, if you don't want suggetions for stuff like that it's ok for me too.^^
 
Thank you guys for the nice comments.  I'm glad you like the character selection screen.

The Casey sprites are a combination of his NES version, and Axel from Streets of Rage 1. Both were resized.

caseycomparison.gif


His profile picture came from this screenshot:

char_6073.jpg


O Ilusionista said:
BB is right, we forgot the defense command. In your case, take a look at the 3rd line:

Oh now I feel like an idiot. I didn't read that part carefully. D'oh!

Dog Unlimited said:
genial la pantalla, me gusta oye en el juego vas a colocar a Venus del Milo ;D
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great screen, I like to hear in the game are about to put Venus Of Milo

Gracias/thanks. Venus is not going to be in the game, as it's based mostly on the cartoon, games, and the toyline pre-Next Mutation. But thanks for the suggestion.

Lichtbringer said:
@mersox
Since you are adding stuff that was not part of the orignal games, are you open for suggetions for Secret Chars/Stages stuff to add something to the game after you have beaten it the first time?^^

If yes I would like to PM you to keep it a secret, if you don't want suggetions for stuff like that it's ok for me too.^^

Dude, you can PM me anytime.
 
mersox said:
The Casey sprites are a combination of his NES version, and Axel from Streets of Rage 1. Both were resized.

You tricked my Brain by using something I should recognize to create something I did not recognize, thats pure evil.... :o

Joke aside it's a realy good edit you did there if you consider the small sprite size, I love the smal details.
Can't wait to see what you will do with the other chars, it's sad that so many professional game developers don't have the passion to think of the smal details and stuff.

mersox said:
Dude, you can PM me anytime.
Ok sended you the PM. ;D
 
Axel Stone is a good reference. If any more references are needed take a look at Carlos from Final Fight and Billy/Jimmy Lee from Double Dragon.

darknior said:
Excellent music remix :D
Thanks a lot for it :D

You are welcome man. I will do some more when I get to it for sure.
 
Thanks for the comments and the music, guys.

Here be April. She's a mix of different April sprites. Her left hand and microphone come from a non-TMNT game. Are you a bad enough dude to guess which one? (Hint: not Bad Dudes)

april_profile.gif
 
Great April sprites, but I don't know right now were the microphone sprites a from, but I have a very important  question for you mersox...

Will the Skateboard Girl be in your game?  ;D
 
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