Tekken - The Devil's Rage

Canceled Tekken: The Devils Rage 6

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Project is halted prior to completion and will not receive further updates.
Nice!!
As I watch your WIP sheet for Bryan.
I suggest you to give a little rotation for upper body of the kick move based on KYO. It will make the anim less static/rigid.
Otherwise, it will give the feeling, only legs are moving.

good luck for all your projects/works :)
 
BeasTie said:
Cool!

So like I've always wondered....is the name 'Gai Tendou' supposed to some kind of joke against Nintendo
He was the main character from SNK's Buriki One game, he had a guest appearance in KOF2000 as a striker and KOFXI as a full character.

There is no joke against nintendo, since in Japanese his name would be read as Tendou Gai.
 
BeasTie said:
Cool. 

Was only kidding, have to pronounce it wrong for the joke to work :p

Lol nothing wrong with having a sense of humour we should have a thread to upload anything funny from around the internet.
 
Man, your game is awesome. I played the demo in your sig and it's great, it feels good to play, and the sprite work is really great! The moveslist and super techniques are also a really cool touch!
 
I downloaded my demo for a friend to try and I was shocked at how old it was.  I am planning to update my demo with a playable Kazuya and Asuka and a partially playable Bryan ( just making his basic animations now ) I am working on this now and will upload it as soon as its ready.
 
Well I guarantee you wont be dissapointed with the update there will only one stage but I will try my best to make it challenging but fun.

Im getting carried away now im working on it again want to add so many features but I might hold them off for the complete game.
 
Glad to hear it Malik.  I'll be very happy to play just one more stage of the demo!  Sure it is very understandable I know it is very hard work and you are some what of a perfectionist.  Thanks for the update.
 
Wow. It's been 5 years I've never bothered downloading the last version since I downloaded the initial demo, until an hour ago I did. I didn't know it was uploaded on 2011. I see you added some attacks for the ninjas which is nice. Now I'll wait for the demo or full one.
 
Just a update every chance I get I am working on Bryan as I want him in the final demo most of his basic animations just need to tidy them up then get some specials and supers and he is ready to go. I am sorry for the delay.

Some good news I reviewed my mod today and the used ram was 22MB so the demo will be compatible with psp phat models  :)
 
Hey malik, have you seen this? Some pretty good spritework here, he says he based his Kaz off yours
[quote author=jonathanS]
Hello I have a project, trying to edit the chars of tekken style kof / snk, with 2 friends Clayton dragon and DNO X.Me say what you think, am not an expert in sprites but I'm trying. sorry my bad English ;D
mugen051_zpsocjhmahm.png

Note. In initial kazuya project sprites used sprites Mohammed malik.
Jin
Kaz
More
[/quote]
http://mugenguild.com/forum/topics/projeto-tekken-estyle-snk--171062.0.html
 
Very nice update to my kazuya its not really the same character hope to see more updates from this guy
 
Just a quick update for anyone looking forward to my new demo I am trying to make as many moves for Bryan as I can so he will have a good base for combos. Currently thinking of how to incorporate a devil beam for Kazuya.  Need some special moves for Asuka her basic moves are complete.

I hope to have this demo ready for March.
 
I have been working on Bryan Fury recently in preparation for my upcoming new demo so here is a little video just showing some progress.

Please welcome Bryan Fury to the world of 2D beat em ups  :P

https://youtu.be/ZxitrRHB7tg
 
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