MixMasters

Canceled MixMasters v0.67 0.67

No permission to download
  • Thread starter Thread starter MatMan
  • Start date Start date
Project is halted prior to completion and will not receive further updates.
It's "request."
lol. Makes sense now.
I'll take a look at them and put them in my possible todo list.

avorite character o
My bad, what i meant was which character in MixMaster do you like the most?

But I see many align problems on the chars, specially at Chun-li.
Oh you noticed that, real funny since I've re-aligned everything myself and the Chung-Li character is a mash up of 3 characters that I found. The chun_li (sf3) was also re-aligned by me cause the source char was pretty miss-algned.

And I see our Dark Bolt on this game
Yup, the zip file is called that. Cool, thanx for finding someone that I can credit. (uber thanx "Ethan Lives")
I will update my manual and credit him  ;D
As I mentioned before most of my stuff don't have text files or credits (not much i can do about that).

.... won't be a bitch....
That's good cause we got rules against that.....something I had to learn the hard way early on  ;). Its always nicer to be nice.


 
Thanks for respect the authors :)

About the sprites, are you aware that Kong had ripped TONS of sprites, with aligned axis?
http://www.infinitymugenteam.com/FrameSprites.htm
 
MatMan said:
MrShyCity said:
Thank you for this game
Cool 8). Do you have a favorite character yet?

I just wish I had more time to work on anything openBor especially on MixMasters cause this game is far from finished :'(
as of right now i currently havent played the game yet
currently trying to finish Contra "game is damn have"
 
O Ilusionista said:
Thanks for respect the authors :)

About the sprites, are you aware that Kong had ripped TONS of sprites, with aligned axis?
http://www.infinitymugenteam.com/FrameSprites.htm
That link is awesome, I dread doing offsets. 
This is a great resource, thanks man.
 
Its and old link, we are used to it at mugen foruns.
I will make a post with that, maybe it will be useful for more people

I think you can find more sprite at this folder in Mediafire
http://www.mediafire.com/?84orz89rc78zg
 
V 0.63
------
Updates to "Critical Damage" skills system..
..If Critical purchased skills is at  999, then you will have a 100% chance of doing a critical hit (Every hit will be a critical shot).
..If Critical purchased skills is at 1001, then you go back to having only 1% chance of doing a critical hit but the critical damage goes up 1 level.
....At Critical Damage Level 1 (less than 1000 purchased skills), then a critical hit does double damage.
....At Critical Damage Level 2 (more than 1000 purchased skills), then a critical hit does triple damage.
....At Critical Damage Level 3 (more than 2000 purchased skills), then a critical hit does quadruple damage etc...
..A Critical Damage Level goes up by 1 for every 1000 skills points purchased.
..Price has changed from 800 down to 335 per skill point.
Update to "Manual".
Credit to "Ethan Lives" for Dark Chun Li Mugen Source.

Get the update http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item46

Successfully uploaded. :)

Use attached openbor.exe
 
V 0.64
------
Updates to "Players"
.."Yuki" General Improvements.
.."Chung Li" Added her 2 Tier Skill Moves, Manual update.
Updated tier skill (Level 5 = Can block while jumping) so that it works with all relavant jump animations.
Update to tier skill ..Level 6 = Basic attacks can be interuppted by pressing "Back"....
..All Power attacks of Skill Tier 1 and 2 can now be turned around by pressing "Back", if tier skill 6 is owned.
Added Two "New Tier Skills"..
..Level 8 = Increase players knockdown threshold (Takes more power to knock you down)
..Level 9 = All Starting Freespecial attacks will have a small immortality period.

Get the update http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item46



[attachment deleted by admin]
 
V 0.64a
------
Fixed landframe bug caused by Tier Level 9 Invincibility Skill.
Updates to "Players"
.."Terry Bogard" General Improvements.
.."Red Snake" Fixed a landframe bug.
.."Cable" Fixed a landframe bug.
.."Rayne" Fixed a landframe bug.
.."Blue Mary Ryan" Fixed a landframe bug.

* Successfully Uploaded *

Get the update http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item46

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you can find the solution in ...
..Data\scripts\tdmg\nrml.c
It's the enemies did hit script.
 
love this mod but can't play  :'(
Why can't you play?
You should check the log file, It will give you a hint as to why its not working on your machine.
 
but i cant download just 65% is stop, if i try to resume is go back to begining download.Can you give me another link? plz
 
Don't use download accelerators (I found it works best) and I have tested the upload and it does work. So you'll have to try again.
 
Cool, enjoy :)
Remember your characters share the same save game and they all start of at a real low level.

[attachment deleted by admin]
 
V 0.65
------
Updates to "Players"
.."Darth Maul" Fixed a landframe bug.
Possible grab release bug fix (Hopefully fixed now).

* Successfully Uploaded *

Get the update http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item46

[attachment deleted by admin]
 
Beside the mix of too different sprite styles... I really love your project!
I'll try the new one!

Thanks
 
Beside the mix of too different sprite styles..
Thats what makes the name so cheeky  :P

I really love your project
Thanx  ;D and there is still alot I want todo to it.

I'll try the new one!
Alot of differences (Depending from when you last played) but try to get your Tier skills up, they make a huge difference to the characters and games overall gameplay.

Edit..
You can use the same save game from version to version.

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I have downloaded most of the versions.
BUt for some reason all my downloads stop around 50-60mo


I cannot complete a DL, so I can't play your mod versions anymore. :(
 
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