Hey buddy, I gave it a try and here is my review.
In this second demo, I can identify both positive and negative points:
PROS
- Unique roster - some characters are more well-known, others more obscure
- Gabotico is known for working very well with parallax, whether in OpenBOR or Mugen
- Original graphics, both for characters and levels
CONS
- The animations need work. In almost all of them, the characters only move one limb
- Because of this, many characters look like a skin of another character (this is quite evident on the selection screen)
- The characters' movements are also very similar to each other. For example, all characters use an uppercut in the same position, in the same way. Another example is the fact that they are all holding something in their hand and attack by spinning that object
- The hyper moves are quite generic, basically a special move repeated 3 times.
- Hitsparks are wrong in almost every move. Unlike OpenBOR, in Mugen you have to specificy where it will hit.
- Standard Mugen sounds and effects, but I believe this is a work in progress.
I see potential in the project, but I think it's necessary to take a step back and work on the basics.