A little update regarding the mod:
Here are the levels I have, so far. They are not quite finished yet because I still have to insert the proper enemies, details etc.
One of the complaints I got for BDD was that the stages didn't really feel alive. So I'm doing my best to give these stages a lot more details like moving stuff in the backgrounds, water flowing, moving npc's etc. Below the pictures, I will give some information about each picture.
China Town level. I mean to have a lot of background movement in this stage like flashing billboards, walking npc's and stuff like that. You can see the little red 'Z' thing right next to Mace. That is the 1up item in this mod. Fun fact: It is actually the desktop icon for Fighting Force on PC. It just so happened to be small enough to be a 1up icon
Street level. This one's pretty straight forward. Just you basic average street level. Nothing too fancy about it. I will try to add some more details to it.
Subway level. Now this is a stage I spent quite some time on. Occasionally, a train will pass by and when it does, the screen will shake lightly. I also added a 'flickering light' animation to give the feeling that the subway is either abandoned or not maintained well. I do plan to let the train stop in the middle of the screen and that enemies will walk out of the train to fight you.
Park level. Just a park level with a nice background and flowing water. You can see some leafs in the upper-right corner. Those leafs actually move in the foreground of the screen. Just a nice little detail.
Docks level. Nothing too fancy here. You can see a ship in the background. It slightly moves up and down because of the flowing water. You can also see a giant orange crane behind Mace. I intend to let the crane be a mini-boss. Not sure yet how I'm gonna pull that of because I don't know if there's a good crane sprite out there, but I'm working on it.
Docks Warehouse level. Not really sure what kind of details I can put in this stage because it's, well, just a warehouse.
Jetski level. Originally intended to be a bonus level, but I've changed my mind. This will, obviously, be a vehicle stage. In this level, Mace is in pursuit of a boat. The captain of the boat notices Mace and a little cutscene will interupt the gameplay as he will try to stop her by sending enemies on jetski's, smaller boats in the background that will fire bullets at Mace and even sending a fighter jet that will fire missiles at her. The missiles will act the same way as the missiles in BDD. I'm, unfortunately, unable to find a better design for the jetski. It looks quite pixelated when you look at it. But I guess it's better than nothing.
Boat level. This is the boat that Mace was in pursuit of. Not quite sure yet how to spice this level up.
Island 1 level: This is the stage where you begin on the island and must make your way to a temple.
Island 2 level: This part of the island will be directly in front of said temple. The temple is, however, not what it appears to be.
You may also notice that I gave Mace's hair a more brownish colour. I accidentally gave her a red colour thinking it was dark-brown. So I corrected that by giving her hair the colour that resembles her original Fighting Force design.
I've got nothing more to show as of now. I will update again once I've made enough progress
