
As you can see from this screenshot, this is the original BOR game running directly in browser.
I managed to make a WASM port integrated to the dockerbuild of the OpenBor repo.
Currently only using SDL (no opengl yet) and didnt test webm videos.
There are few caveats as you cant save files (game save and config). also a tiny sound issue when loading the game but I will try to fix it If i can figure why it happens.
I am clearly not a pro of the engine itself but if a WASM build is something you would like to have and are ok to maintain, I could do a PR after I am done doing some further testing or get feedbacks/help from Openbor devs.
There are just a few modifications needed to make the wasm port and all other builds would work like before.
I am currently building my own full game with all assets created by myself and I wanted to make it browser compatible so here you go.
Let me know what you think.
