Hi,
I've a problem with the
@cmd forceanim
I don't know why this command work only after the player hit or be hitting by enemy, or grab the enemy.
For example, if the player perform:
the enemy don't change in
Anim follow4 at the first time, but only after a hit or one grab.
If the player perform again the animation with @cmd forceanim work perfecly and enemy change.
I want that forceanim work normally.
You can help me to understand how?
I've a problem with the
@cmd forceanim
I don't know why this command work only after the player hit or be hitting by enemy, or grab the enemy.
For example, if the player perform:
Code:
Animation Freespecial
loop 0
Offset...
Bbox...
Delay...
Frame....
@cmd forceanim openborconstant ("ANI_FOLLOW4")
Frame...
Anim follow4 at the first time, but only after a hit or one grab.
If the player perform again the animation with @cmd forceanim work perfecly and enemy change.
I want that forceanim work normally.
You can help me to understand how?