How many audio channels OpenBOR supports?

ABK

Well-known member
I thought it was kinda infinite but sometimes i can hear sample is being cutoff, probably because another one have to be played, so was that modified lately or how was it? cause i dont remember hearing this about 2 years ago and i would of notice immediately like i do right now.
Anyway.. can this limit be lifted somehow or channels number raised?
 
The engine has unlimited channels, but that doesn't mean there are infinite channels available. The hardware has a big role in this, and that's a huge question mark. Most PCs have 64 channels, but even then you have to compete with other applications that may have them occupied even if a sound isn't playing. There are a ton of variables going on here.

What exactly is the situation causing your sounds to be cut off?

DC

 
sometimes voices are being cut in the middle during attacks, when i hit more than 3 enemies at once, but if it doesnt happen to anyone else then im ok with it cause that means my audio card is crap ;D
 
OK i was wrong it happens even if i have 2 enemies onscreen and i hit one of them, then explosion sample in death animation is being cut out sometimes so this isnt a case of too many sounds played in the same time, it didnt happened before so i have no clue what it is.
Also i remember it happened on my laptop too before it died, so im sure other people have that too but dont notice maybe, i think something was changed thats why it happens now and i never complained about it in the past.
 
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