M
mikeyn1gm
Guest
for widescreen resolution
BeasTie said:
O Ilusionista said:Care to explain? Because its clear at the manual: http://dcemulation.org/index.php5?title=OpenBORManual#HUD_location
BeasTie said:@mikey
Sorry I wasn't being rude, pointed to manual because the info was in there in it's own section and it's several commands/settings involved.
MatMan said:openBorStats has HUD placement designer.
oh ok thanx dude............looks like this makes the process faster thenBeasTie said:yeah that's a pretty good description of what it is![]()
nsw25 said:from my experience the HUD editor in Openbor stats doesnt work so if you do manage to get it to work and save then let me know how please
bWWd said:you have to use imagination and edit values in txt editor like we all do because hud editor in openborstats doesnt work, it doesnt display your character icon and your own lifebar colours, it says unknown picture extension(.gif 1 ) and refuses to work.I guess you would have to replace some files in Res folder of openborstats with your own.
Bloodbane said:There are such commands in manual, they just typed in short and simpler format to save space.
For instance:
p{#}life {x} {y}
You can type it this command like this:
p1life 100 200
p2life 200 200
p3life 100 400
p4life 200 400
From number after p you can tell which command is for which player.
The same goes for other commands with p{#}
but one thing like the "Press Start" still remained the same.
Bloodbane said:Hmmm..... you are testing in Wii or PC?
but one thing like the "Press Start" still remained the same.
That's because the command for defining position for "Press Start" is p{#}namej.