kdo
Member
Hello guys, i need some help here please...
I trying to create an enemy that stay allways running inside 2 walls/platform, right to left, left to right , its in a 2d level, like Marios enemy that keeps walking and when it hits the wall turn back and keep walking antill hit another wall.
I tried to use subtype biker, it would be te perfect behaviour, but the biker pass through the platform an go out the screen even with
subject_to_wall 1, subject_to_platform 1 or subject_to_screen 1.
Any ideia ? :-[ thanks...
I trying to create an enemy that stay allways running inside 2 walls/platform, right to left, left to right , its in a 2d level, like Marios enemy that keeps walking and when it hits the wall turn back and keep walking antill hit another wall.
I tried to use subtype biker, it would be te perfect behaviour, but the biker pass through the platform an go out the screen even with
subject_to_wall 1, subject_to_platform 1 or subject_to_screen 1.
Any ideia ? :-[ thanks...