In Progress Creating a TMNT mod suggestions comments ideas?

The project is currently under development.
Thanks O!  NP - Those guys are already credited for rips etc. in my game

These will help, had planned to do the same for each turtle.

I'm hopefully getting back to openbor with the new year.
 
Has anyone ripped any voices of the turtles from the games based on the 2003 cartoon or the games from the 2007 movie?


Also wanted to share couple new concepts I've been working on.

Casey is a mix of the sega tmnt sprites and axel from SOR, and I edited hayabusa by chuchoryu for the foot soldiers.

[attachment deleted by admin]
 
thanks for the link beastie and yeah I just found that out yesterday after comparing sizes but they're old edits I did that I meant to share with you guys a while ago

edit

By the way have you made any more progress with you version of the foot soldiers?
 
Yeah, but it's a mammoth task.  Still a lot to get done.  I started getting a sword and unarmed foot soldier coded in my mod, so I could work out all the required frames before I do more sprite editing (adding new weapons etc.)

I'm coding them so they are one entity but behave different each time.  So a foot soldier might attack you unarmed at first, then draw his katana once knocked down or damaged etc.  They may also evade you and throw shuriken etc.  and things like block your attack with sword then kick you in the face etc.  So I'm mainly working on these two and they will dictate the required frames for future edits.
 
welcome back beastie maybe we can go into chat later got a ton of shit done on projects would love to share some things with you buddy
 
Alright, it's been way to hot to over here to sit in my shed on the PC editing stuff :p
Heat also kills enthusiasm to do much of anything...
 
Quick Screenie - I'll try post some more.
tmnt_0012.png

tmnt_0019.png
 
those screens look awesome beastie, did you edit the colors of the stages or are those their natural colors? Either way love the tone you have going and I think you should also implement the idea you had a having a black and white mode in your mod
 
Thanks! yeah the colours have been modified for everything, same with sprites, thou most aren't final.  The black and white mode is a definite, probably with the option to have bandannas and blood remain red. 

I already tested it with the old stages, it looks nicer when the stages are tweaked to look good instead of just making them black+white/grayscale.  So I will do them as black+white when colour version is final, they will work as palette swaps.

(BTW I just realized the enemy in my screenshot could be a possible casey jones base)
 
Looking great!

BTW, I might be interested in the resources of that Burning Fight thug, think you could share it, please? Been kinda looking for BF mooks.
 
Thegr8test said:
I also forgot to complement you on the lifebars you chose they look great
Cool thanks! :) - simplified them down to this, it seems to work and gives room for 4players.

Don Vecta said:
Looking great!

BTW, I might be interested in the resources of that Burning Fight thug, think you could share it, please? Been kinda looking for BF mooks.
I'll get it sorted for you once I have access to my stuff again.  Building a new PC atm.
Bloodbane said:
The shots look great! I'm curious to see more shots! :D
I will post soon ;)
 
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