Canceled Chip & Dale

  • Thread starter Thread starter Roket
  • Start date Start date
Project is halted prior to completion and will not receive further updates.
R

Roket

Guest
Small implementation of another of my project.
Unfortunately the engine does not allow as accurately depict the physics for this game and other trifles :-\.
  In general, the game will be something sort of arcades in 2D and standard bitemap. Based game with graphics of the games on the Nintendo series Chip and Dale.

c40aba6fbfd9ca8354cd14dcdd71b722.png

e9e59c20e85c765e0baf2c54ec456209.gif

0e001401a3559ac5a4b7d2b164161621.gif

7e41cc76149fe43981c9371bc8959818.gif

17a9081d6d0bb9909a82a7d31396d2df.png

c20e08bd519178285cf6880270e71d25.png

4bf29c84dda4cb52daeaa01cc2c9a71f.png

 
This is so cool, i want to play this ;D
I still play it from time to time on nes
I think engine allows to create the game exactly like it was but you need more knowledge about scripts and know some tricks.
 
This is so cool, i want to play this ;D
I still play it from time to time on nes
I think engine allows to create the game exactly like it was but you need more knowledge about scripts and know some tricks.
Well, some things I did not do yourself. :(
Such as to make the shell disappear from the player. when he throws it in the jump. Yes button will reconfigure.
Though it is possible to throw the boxes, as I got in the game, you still have the button requires not the same. You can not throw in rise box. The enemy will not die if they fall, the player with the box squat. Some levels, such as the long tall buggy with shells, which additionally serve as platforms. ???
Will Gadget be playable?
Yes, there are five playable characters - Chip, Dale, Gadget, Rokki & Zipper.
 
man, I freaking loved this game when i was kid. Not to sure how good it will be on a openBor format but should be worth seeing.
 
I hope the some stages have platformers. It will be enjoyable when playing it.

Nice screenshots there.
 
Those were great games, I especially love the second one. It was cool because it was sort of like a 2 player SMB2.

Keep up the good work on this! ;D
 
Those were great games, I especially love the second one. It was cool because it was sort of like a 2 player SMB2.
Almost always will be. But 2d levels will be much larger. :D
man, I freaking loved this game when i was kid. Not to sure how good it will be on a openBor format but should be worth seeing.
I'll try :-\. Although the engine is very limited in this. I realized a few things:
box can throw straight, up and diagonally
box can throw a jump straight, up and diagonally
box can be used as a platform

which did not reach
- The shells disappeared in a player when he launched them in mid-air, that is, weapons disappeared. Instead, the player produces an additional enemy, who throws his arms.
- Shells, such as stones, if run into a wall, then disappear or pdayut at her.
- During sitting, the player can not harm enemies or throw away the shell.
  - There are bugs, if you take one more round, when he is under the platform. Then he gleaned projectile climbs on top of the next platform. :(

Here are the Rokki and Zipper in the game. Alas, while Zipper very fast. And they can overcome most of the obstacles without harm to himself. So I'll make it even more appropriate in relation to the other players. :P

bb4d4e6e8fd7e921e53188653d0a262c.png

172445b56e78a5e711d473edb37bbad0.png

14e940d07fffe411231e1d76f1f4c884.png

 
Bloodbane said:
Aw, I can't see any posted screenshots.
Roket, can you reupload the shots?
Strangely, like everything in sight. Can pixshock.net buggy. :o

Bloodbane
I can throw you screenshots in the archive. :D
Most likely I will have to contact you, because I can not realize a couple of things in this game without the use of scripts.
In particular, need help:
1 the player could pick up weapons if is different. Only when he throws a projectile.
2 to a player not to waste weapon when he was hit by enemy
3 the player, hidden in a box, could have got him killed enemies and weapons are lost
4 the player can throw box to the left and to the right, hidden in a drawer and arms while disappeared.
5 the weapon was lost a player when they were launched in the air.

I would appreciate if any of this can be realized. :D


Accursed of Google translator! I write one, takes more!  >:(
 
Back
Top Bottom