"Can damage" question

+1

Other than that, when you say can hurt NPC, are you referring to when player is being thrown toward NPC? or when player throws enemy toward NPC?
I asked those cause you need to set projectilehit to control which entity type, entity can hurt when he/she/it is thrown.
 
Bloodbane said:
+1

Other than that, when you say can hurt NPC, are you referring to when player is being thrown toward NPC? or when player throws enemy toward NPC?
I asked those cause you need to set projectilehit to control which entity type, entity can hurt when he/she/it is thrown.

Yeah actually now that you mention it enemies can hit the NPC but can't hit with projectiles like knifes.
Oh and thank you guys I'm not able to hit the npc anymore with the player character.  I made a mistake and did have it enabled twice.

EDIT: Ah, I'm such a fool I needed to assign the candamage for the object knife projectile not the actual enemy that throws the knife. duh! 
 
PS VITA said:
EDIT: Ah, I'm such a fool I needed to assign the candamage for the object knife projectile not the actual enemy that throws the knife. duh!

PS VITA,

That isn't your issue. When you use any of the projectile commands OpenBOR automatically assigns the parent's candamage values to the projectile. There's another root cause to your problem somewhere.

Once again, please post the model text. Without that we're just taking random guesses and fixing the symptoms instead of the problem.

DC
 
Damon Caskey said:
PS VITA said:
EDIT: Ah, I'm such a fool I needed to assign the candamage for the object knife projectile not the actual enemy that throws the knife. duh!

PS VITA,

That isn't your issue. When you use any of the projectile commands OpenBOR automatically assigns the parent's candamage values to the projectile. There's another root cause to your problem somewhere.

Once again, please post the model text. Without that we're just taking random guesses and fixing the symptoms instead of the problem.

DC

I got it working DC,  I know you warned me about using double dragon Alternate  as a learning tool because it's not friendly for noobs, but I'm enjoying it so much.  So the enemy throws a knife and somehow it turns or creates a knife 2 objects and that's where I was able to assign that it can hurt both the player and npc. And I'm happy with the results. 

Thanks.
 
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