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Battle Stormer Classics

Battle Stormer Classics 2.6

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Nice find, Illu! Maybe he could have a second phase where he becomes the fly form? Or would that be more of a separate boss?
 
There's another new version now? I can check it out in a bit, but I swear I played a Mugen game like this years ago. Anyway, I checked this out 2 days ago and the inclusion of Fang, Spawn, and Hagane was all I needed to download this.

The game is challenging but I managed to beat it with Fang and Spawn. Hagane though, I ran into a bug with the first Neff fight, when he turns into the stage 2 boss with the eyes. Whenever I hit it once, none of my other attacks will connect. I had no issue with Spawn and Fang, just Hagane. I could still hit the eyes he shoots at you, just not the boss itself.

Overall, great concept and a great game. Nice work Illusion.

x)
 
There's another new version now? I can check it out in a bit, but I swear I played a Mugen game like this years ago. Anyway, I checked this out 2 days ago and the inclusion of Fang, Spawn, and Hagane was all I needed to download this.

The game is challenging but I managed to beat it with Fang and Spawn. Hagane though, I ran into a bug with the first Neff fight, when he turns into the stage 2 boss with the eyes. Whenever I hit it once, none of my other attacks will connect. I had no issue with Spawn and Fang, just Hagane. I could still hit the eyes he shoots at you, just not the boss itself.

Overall, great concept and a great game. Nice work Illusion.

x)
Haven’t seen you here in quite some time. You’ll be pleased with the sequel’s roster, most likely.
 
@DJGameFreakTheIguana hey buddy, long time no see. Yes, I've updated the game to work on modern systems with more stuff.
Fang was already on the game since the first version (and If I am not wrong, its your sprite rips)

Weird about the Octeyes, I will double check it.
 
I feel like Tyris needs more attacks with the dragon mount. Maybe the downward fire breath would be nice for a more close ranged but stronger hit. Perhaps even some stuff from Caskey's extended sheet? Also, if you despise/ignore GBA Sonic, why did you even have him on the reference sheet?
 
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Haven’t seen you here in quite some time. You’ll be pleased with the sequel’s roster, most likely.
Yea I limited my activity here for a while, but you'll find out why real soon. ;)
Also didn't know the forum was changed completely.

@DJGameFreakTheIguana hey buddy, long time no see. Yes, I've updated the game to work on modern systems with more stuff.
Fang was already on the game since the first version (and If I am not wrong, its your sprite rips)

Weird about the Octeyes, I will double check it.
Yea it's been a minute but I did lurk a little. Your update sounds cool, and it's funny you mentioned those Fang rips because I been surfing Spriters Resource a lot lately and saw that they still have my old Fang sheet up. Man, the days before Animget. :sneaky:

x)
 
@DJGameFreakTheIguana I can confirm the bug with Hagane x Octeyes. I will work on it.

I've added a new bonus game: Pang (arcade).

It comes from an old arcade game, do you remeber it? :)


Comes with its own stage too.


I've coded it on my last live and you can watch me developing it here
 
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I suggest the giant capsule from Sonic Advance 3 as another bonus stage, with the changing color tabs you need to hit in order like a game of Simon.
 
Nice, and I never heard of the game, but I liked that a BG from Alien Soldier is in use.
@DJGameFreakTheIguana That game is amazing (and we already have one boss from it)

I suggest the giant capsule from Sonic Advance 3 as another bonus stage, with the changing color tabs you need to hit in order like a game of Simon.
You mean this one?
109684.png

I always wanted to code this boss from that game:
43713.png


Here comes a new boss of the game: Clayface, from The Adventures of Batman and Robin (SNES). He will be available on the next update.
 
"OHHHHHHHHHHHH" :)
Wizard from King of Dragons joined Battle Stormer Classics.

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I also improved this stage, with different layers/parallax scrolling.
 
One more playable character for the Battle Stormer Classics project:

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Name: Ledge, the Wizard (thanks Austin Reed for the info)
Game: Kings of Dragons
Console: SNES
Year: 1991

Comes with some spells from the original game and new stuff, like teleport dash, float and other things.
 
Full gameplay preview with Leger the Wizard, from King of Dragons (SNES / ARCADE) and Bren McGuire (Mega Turrican, Mega Drive) in Battle Stormer Classics project:
 
A new boss arrives on the game: Flame Breath, from Sonic the Hedgehog 3 (Sega Genesis / Mega Drive), courtesy of Supermystery, against some playable characters. Also showing some updates on Ledger, the Wizard from King of Dragons (SNES).

 
Preview of two new playable characters - Ledger the Wizard (King of Dragons) and Hero (Castlevania: Reincarnation) against some of the new bosses/bonus chars: Pang (Pang), Mutual Alien (Contra Alien Wars) and Clayface (Batman)

[youtube]
 
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